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Object gets corrupt/invisible when updating to Unity 5 or deleting the l...
Reproduction steps: 1. Download the attached "Stripped" project. 2. Open it with 4.7.2. 3. Open the "Stages/_Stage0a1 on the farm" s... Read more
Audio clips loaded from Resource folder does not play in WebGL build
Reproduction steps: 1. Open the "WebGL Audio.zip" project 2. Build the only scene on WebGL build 3. Press any key from 1-8 to play ... Read more
Memory leak when unloading unused assets with Metal
Memory is continuously allocated (2 KB at a time) each time a scene is loaded on iOS with Metal as the Graphics API. Steps to repro... Read more
Cloth inspector throws errors when game object is inactive
When selecting a gameobject that contains a cloth component, if the gameobject is disabled then the Editor will throw an error. Rep... Read more
[WSA] Unhandled exception is thrown when using UI ScrollView Game object
Reproduction steps: 1. Create a new project and scene and add UI -> ScrollView GameObject (Or open the attached project 2. Build to ... Read more
Water Reflection and Refraction rendering is different between the Edito...
Reproduction steps: 1. Open the attached project (WaterTest.zip); 2. Open the Main.unity scene; 3. Click on the WaterCamera; 4. Try ... Read more
Content Size Fitter does not resize the panel so the text fits the screen
Steps to reproduce: 1. Download and open attached project 2. Attempt to resize the game window Expected result: UI element gets res... Read more
Windows Store builds get UnauthorizedAccessException error when try to c...
When trying to create directory with Directory.CreateDirectory on Windows Store app build, "UnauthorizedAccessException" is thrown. ... Read more
IL2CPP Android build fails with Unity.IL2CPP.Building.BuilderFailedExcep...
Unity.IL2CPP.Building.BuilderFailedException linker fails but it's not reported why. Possibly it prints stdout instead of stderr. Read more
[VR] Switching from exclusive fullscreen to desktop causes the applicati...
Steps to reproduce: 1. Open the attached project 2. Go to player settings and enable exclusive fullscreen mode on 'D3D11 Fullscreen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects