Search Issue Tracker
Fixed in 5.3.1
Votes
0
Found in
5.3.0f2
Issue ID
751525
Regression
Yes
[Canvas]Child game objects of nested canvas are not visible
Reproduction steps:
1. Open attached project.
2. Open and play "Assets > CodeStage > AdvancedFPSCounter > Examples > ExampleScene" scene.
3. Expand "World Space Example > Advanced Fps Counter > CountersCanvas" game object in the hierarchy.
Actual result: "UpperLeft" and "LowerLeft" game objects are not rendered when they are in the nested canvas(PIC and GIF attached).
Expected result: both objects are rendered.
Additional notes:
* Happens both in game and scene view.
* Related case: 744044 (possibly a duplicate, but happens only in the scene view).
Reproduced with: 5.3.0f1, 5.3.0f4
Not reproducible with: 5.3.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Map Viewer shows "Loading..." text instead of indicating users that Baked Texture Maps are missing
- "Analyze Import Process" button misaligned in Import Activity window
- Text in “Baked Shadowmask” mode is difficult to read in Baked Lightmap Viewer when Editor theme is set to Light
- Mesh wireframe is difficult to see in Baked Lightmap Viewer window when texture opacity is maximized
- Informational text does not wrap and does not fit when the Viewer Window is opened by default
Add comment