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[UWP] Player crashes on Material::GetTexture with Debug configuration wh...
Steps to reproduce:1. Open attached project2. Switch platform to UWP and build3. Open VS solution4. Deploy on local machine with x86... Read more
Permissions get undeclared on Android Oreo
How to reproduce:1. Open the attached project2. Build and run test scene on device which Android version is 8.0Result: App is unresp... Read more
[UWP] Special characters in the product name are not removed from the na...
Steps to reproduce:1. Open attached projectproduct name contains special characters ™ or © 2. Switch platform to UWP and build3. Ope... Read more
Irrelevant warning message when using Animator.Play on a disabled object...
To reproduce: 1. Download and open attached "BugReport.zip" project.2. Open "Scene" scene.3. Enter Play mode.4. Press A on keyboard ... Read more
[.NET 4.6] "InternalsVisibleTo" not functioning
Reproduction steps: 1. Open "InternalsVisibleBug.zip" project2. Enter Play mode3. See that a "MethodAccessException" error was throw... Read more
UI resizes itself on entering play mode
Elements of a UI Canvas will resize themselves when entering play mode. This seems to be related to having non-0 offsets/anchors, an... Read more
Crash at Unity::Cloth::SetEnabled, when Moving Cloth component, when Ski...
To reproduce:1. Create empty object.2. Add Cloth Component.3. On Cloth component press 'gear' and select "Move Up". Reproducible: 5.... Read more
Terrain Collider inspector's info is out of bounds, when inspector is sc...
To reproduce:1. Create terrain.2. Add cloth component. (or any other component which would have "Edit bounds" or "Edit constraints" ... Read more
maxSpeed and deltaTime for Vector2.SmoothDamp are not optional
To reproduce: 1. Open the project, attached by the tester (smoothDamp.zip)2. Observe the console3. Inspect test.cs script Expected: ... Read more
Joint is attached but no longer functions when connected body is disable...
To reproduce:1. Open attached Unity project "DisablingConnectedObjects.zip"2. Open "TestScene" scene3. Go into Play mode4. Disable A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow