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[macOS] Unity Editor crashes when Right-clicking a tooltip
How to reproduce:1. Create a new project2. Hover over a button that has a tooltip (ex. Layers dropdown menu)3. Wait for the tooltip ... Read more
Crash on Transform::BroadcastMessageAny when parenting RectTransform in ...
Reproduction steps:1. Open attached project "1255755"2. Open scene "main"3. Enter Play Mode-- observe crash Reproducible with: 2018.... Read more
[CPU PLM] Artifacts on the baked shadow when baking with using A-Trous f...
Steps to repro:1. Open the attached project and 'Repro' scene;2. In the Lighting window press 'Generate Lighting' window;3. Wait unt... Read more
[ProBuilder] causes a StackOverflow when using ProBuilderize on a specif...
How to reproduce:1. Create and open a new project2. Install the ProBuilder Package3. Import the attached "ProblematicModel.fbx"4. Dr... Read more
[HDRP] Static Lighting Probe does not affect the scene
Reproduces in: 2019.3.15f1 + 7.4.1, 2020.2.0a14 + StagingDoes not reproduce in: 2020.2.0a14 + 8.1.0 Steps to reproduce 1) Make a new... Read more
[IL2CPP][Android] Calling DateTime.now for the first time when using IL2...
Steps to reproduce:1. Open user attached project "DateTimeNowUnityProject.zip"2. Build it on Android with Autoconnect profiler optio... Read more
SRP Post-processing cannot change color when using the trackball selection
To reproduce:1. Open attached project ("case_1255079-Sample.zip")2. From Hierarchy select "Test" Game Object3. In the Inspector wind... Read more
OnTriggerEnter2D is not called when entering Tilemap collider from speci...
How to reproduce:1. Open attached project "TilemapOnTriggerEnter.zip" and scene "Main"2. Enter Play mode3. Observe the moving object... Read more
setScissorRect crashes on metal when adjusting panels in editor
Adjusting panels in editor crashes on Mac/Metal which is pretty annoying. Happens from time to time and has been happening for quite... Read more
Profile Analyer - Histogram buckets for count values look to be out (or ...
Profile Analyer - Histogram buckets for count values look to be out (or maybe a rounding issue) In the Profile Analyzer when looking... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"