Search Issue Tracker
Fixed in 2019.4.X
Votes
1
Found in
2019.3.15f1
Issue ID
1256228
Regression
Yes
[HDRP] Static Lighting Probe does not affect the scene
Reproduces in: 2019.3.15f1 + 7.4.1, 2020.2.0a14 + Staging
Does not reproduce in: 2020.2.0a14 + 8.1.0
Steps to reproduce
1) Make a new fresh scene (Important), add HDRP from packman or in manifest, run the wizard.
2) Add a simple 3d object in the scene. Notice how it's not lit from ambient probe.
3) Go to Lighting -> Environment and add current sky volume profile and select its sky component.
4) Observe that ambient probe does not affect the 3d object.
5) Restart Unity and observe that is started working correctly.
Note: Restarting helps.Weirdly works now on 8.1.0. Missed by automated tests because happens only in a fresh project.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Add comment