Search Issue Tracker
Fixed in 2019.4.X
Votes
1
Found in
2019.3.15f1
Issue ID
1256228
Regression
Yes
[HDRP] Static Lighting Probe does not affect the scene
Reproduces in: 2019.3.15f1 + 7.4.1, 2020.2.0a14 + Staging
Does not reproduce in: 2020.2.0a14 + 8.1.0
Steps to reproduce
1) Make a new fresh scene (Important), add HDRP from packman or in manifest, run the wizard.
2) Add a simple 3d object in the scene. Notice how it's not lit from ambient probe.
3) Go to Lighting -> Environment and add current sky volume profile and select its sky component.
4) Observe that ambient probe does not affect the 3d object.
5) Restart Unity and observe that is started working correctly.
Note: Restarting helps.Weirdly works now on 8.1.0. Missed by automated tests because happens only in a fresh project.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on Scripting::ScriptingWrapperFor when exiting Play Mode during an active web request
- Material Inspector shortly disappears resulting in "Add Component" button jumping when the Material is recompiled
- Hand Interaction Profile breaks hand teleport to arbitrary locations
- Grabbing Dynamic Attach interactable in Interaction Simulator makes controller spin
- XRI Starter Assets Interactable shader generates Console warnings
Add comment