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Microsoft Media Foundation and IMediaCapture callback is not called in E...
Steps to reproduce:1. Download attached project2. Open LoopbackSample scene3. Enter play mode (make sure you have a web cam)4. Press... Read more
[GLES3][Adreno] Graphical artifacts are rendered on Adreno 630 with Andr...
Key components for reproduction: Android 9, GLES 3 and Adreno 630Running on Vulkan does not reproduce the issue To reproduce:1. Buil... Read more
String doesn't change when its value is modified in the YAML scene and F...
How to reproduce:1. Open attached Unity project2. Enter the play mode Expected result: "This is the MODIFIED value" is printed in th... Read more
Errors when importing prefab from Unity Package file
Reproduction steps:1. Open the project from "PGF1Grading.zip"2. Import assets from Unity Package from a file "CivitareseFrank_Week3P... Read more
Standalone Application still has focus when SW_SHOWMINIMIZED Script is a...
How to reproduce:1. Open attached project2. Open SampleScene3. Go to "PlayerSettings" and set "FullscreenMode" to "Windowed"4. Set "... Read more
RestoreSceneManagerSetup with serialized SceneSetup state renders the Hi...
In 19.1 try loading a serialized SceneSetup saved to file shows an empty Hierarchy window, if the file was saved with a previous ver... Read more
Nested prefab instance is not refreshed in the Hierarchy when a child pr...
How to reproduce:1. Open attached project "case_1132278-ScriptedImporterNestedPrefabProblem" and scene "SampleScene"2. Select the "C... Read more
[CPU PLM] Correlation artifacts when using semi-transparent surfaces
In Enter the Room (Y3) there is severe artifacts around the window frame, from bounce off the translucent curtain. Bake Enter the Ro... Read more
[ProBuilder] Inverted normals are formed when using bezel function on Po...
Reproduction steps:1. Create a new Project and install ProBuilder Package2. Open ProBuilder Window at Toolbar -> Tools -> ProB... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code