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Won't Fix

Votes

1

Found in

2018.3.0b9

2018.3.1f1

Issue ID

1129872

Regression

Yes

Microsoft Media Foundation and IMediaCapture callback is not called in Editor

Windows

-

Steps to reproduce:
1. Download attached project
2. Open LoopbackSample scene
3. Enter play mode (make sure you have a web cam)
4. Press start Loopback button

Expected results: The camera video stream should be visible instead of the pink image.
Actual results: The video stream doesn't start. Steam start after rescaling detached game window.

Reproduced with: 2018.3.8f1
Not reproducible with: 2017.4.21f1

Note:
- not reproducible in UWP and Standalone builds

  1. Resolution Note (2019.3.X):

    This is a bug in the Windows IMediaCapture API and has been reported to Microsoft. It can be tracked via this Feedback Hub link: https://aka.ms/AA5235v

    As such, Unity is unable to fix the problem, and we've decided not to try and work around the problem, e.g. rollback functionality that somehow suppressed this issue in 2017.4. The user groups impacted by this issue are very small, and it's not worth the risk for us to take any action.

    Instead, a work around for the problem is available in this forum thread: https://forum.unity.com/threads/unity2018-3-microsoft-media-foundation-and-imediacapture.614893/.

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