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[CPU PLM] Correlation artifacts when using semi-transparent surfaces
In Enter the Room (Y3) there is severe artifacts around the window frame, from bounce off the translucent curtain. Bake Enter the Ro... Read more
[ProBuilder] Inverted normals are formed when using bezel function on Po...
Reproduction steps:1. Create a new Project and install ProBuilder Package2. Open ProBuilder Window at Toolbar -> Tools -> ProB... Read more
Maximizing Scene View throws errors when having a docked custom EditorWi...
How to reproduce:1. Open the user-submitted project ("BugRepro.zip")2. Click on Test/Window and dock its Window3. Maximize and Minim... Read more
Building our version of MessagePack support for WebGL results in Templat...
To reproduce:1) Open attached project and scene2) Build and run for WebGL Result: The app gets stuck in an infinite loop Reproduced ... Read more
[MacOS] Crash at pthread_mutex_lock when turning off JoyCon controller h...
To reproduce:1. Open users attached project "JoyconLibCrashBug.zip"2. Connect JoyCons to iMac with Bluetooth observe as the little l... Read more
ToolbarSearchField has missing search icon when clicked and setting its ...
How to reproduce:1. Open the attached project "case_1117293-ToolbarSearchFieldIssue"2. Open the custom Editor Window by going to Win... Read more
[iOS] Built Player fails to connect to Profiler when using iPhone XR, iP...
To reproduce: 1. Start Unity and open and create a New Project2. Switch Platform to iOS3. Press File > Build Settings...4. Check ... Read more
[2019.2][macOS] Profiler window goes under the Unity Editor when trying ...
To reproduce: 1. Start Unity and open and create a New Project2. Open Profiler and if it is Docked then Un-Dock it and leave it atop... Read more
Pink spots appear in the Power node when connecting Gradient Noise and P...
How to reproduce:1. Create a new project2. Import Shader Graph package3. Create PBR Graph (right-click in the Assets tab -> Creat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved