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[Metal][macOS] Performance decrease with Metal Graphics API compared to ...
To reproduce: 1. Open attached project; 2. Set Graphics API for Mac to OpenGL Core; 3. Build and run the Courtyard scene; 4. Wait fo... Read more
[GLES3] Post process anaglyph shader doesn't render
Reproduction steps: 1. Open the attached project. 2. Build and run it to WebGL or Android using GLES3 graphics API. Actual behavio... Read more
Create "Prefab Variant" option is enabled even when no prefab is selected
Create prefab variant option is enabled even when no prefab is selected. It is always enabled by default when a new project is creat... Read more
Shader that uses SV_RenderTargetArrayIndex and geomery shader is not com...
How to reproduce: 1. Open the user-submitted Project OR QA attached project in comment 2. Go to Player Settings and set Graphics API... Read more
[Improved Prefab] Override indicator (blue line and bold name) doesn't a...
Override indicator (It's a blue line which comes next to the edited property and the property name being bold) doesn't appear on cha... Read more
Cannot enable Emission when using Material EnableKeyword
How to reproduce: 1. Open user's project 2. Go to Assets > Test, it should create material The material in Project Explorer looks gr... Read more
Volumetric 3D Textures exhibit incorrect interpolation when rendering to...
How to reproduce: 1. Open the "Main" scene in the attached "1047517_repro.zip" project 2. Enter the Play mode Expected result: Smoo... Read more
GUI error occurs on adding rigidbody 2D component on a game object
GUI error occurs on adding rigidbody 2D component on a game object and no further components can be added to that game object Steps... Read more
Audio Source - Not all properties of a prefab update correctly in the In...
When you create an override on a prefab by changing a property in the Inspector, normally a blue highlight appears and the property ... Read more
No blue indicator is shown next to component names when they are enabled...
If you have a component that can be enabled/disabled attached to a prefab, then create an override by enabling or disabling the comp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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