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Fixed in 2018.3.X

Votes

0

Found in

2018.3.0a2

Issue ID

1051581

Regression

No

No blue indicator is shown next to component names when they are enabled/disabled as a prefab override

Scene Management

-

If you have a component that can be enabled/disabled attached to a prefab, then create an override by enabling or disabling the component in the Inspector, the blue indicator does not appear next to the component name. Affects all components that can be enabled/disabled.

1. Install Unity
2. Open the attached project
3. Open MainScene.scene
4. Select the "LightPrefab" object in the Hierarchy
5. Turn the Light Component off in the Inspector

Result:
No indicator is shown in the Inspector to show that the setting is overriden.

Expected Result:
A blue highlight should be shown next to the Component name, replicating the behaviour shown when enabling or disabling GameObjects in Prefabs.

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