Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a2
Issue ID
1051577
Regression
No
Audio Source - Not all properties of a prefab update correctly in the Inspector to show they are overriding their base prefab
When you create an override on a prefab by changing a property in the Inspector, normally a blue highlight appears and the property label turns bold. You are also able to right click the property and apply/revert the override. However several properties on the Audio Source component do not do this. When they are changed their styling stays the same and you cannot right click them to apply/revert overrides.
The properties on the Audio Source component that do not properly update when overridden are:
Spatial Blend
Reverb Zone Mix
Spread (under 3D Sound Settings)
1. Install Unity
2. Open the attached project
3. Open MainScene.scene
4. Select the "Music Player" prefab in the hierarchy
5. Look at the Audio Source component in the Inspector
6. All properties contain overrides but not all of them reflect that fact in the Inspector
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment