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a9: Invalid ports positioning is wrong
Original Issue Link - Confirmed by Lazlo ---- Create a new Bolt Class (Component) Variable and create Get or Set nodes in a Flow Beh... Read more
UI is not responsive after opening Android Native popup Dialog
How to reproduce:1. Build and run the attached "TouchBugDemo.zip" project to an Android device2. Click "Open" button (red rectangle ... Read more
Editor crashes when using WebView_CUSTOM_AllowRightClickMenu
Reproduction steps:1. Open the attached project ("case_1249548-AllowRightClickMenu.zip")2. In the toolbar, click Tools > Reachabl... Read more
Mesh/Mesh and Box/Mesh Collider collisions call wrong events when a very...
How to reproduce:1. Open user's attached project2. Open "SampleScene" scene3. Enter Play Mode4. Observe the Game view Expected resul... Read more
Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when entering Play mod...
How to reproduce:1. Open the attached project named "Case_1253235"2. Open the "Roll-a-ball" Scene located in the _Completed-Game fol... Read more
[UIR] A gap between 2 VisualElements in GraphView becomes visible when c...
How to reproduce:1. Open the attached project named "Case_1254376"2. Click Window -> World Mixer -> Graphs and select one of t... Read more
[XR][Multiview] Left eye isn't rendered on Quest when Post Processing is...
Repro steps:1. Open attached project2. Build and Run on Quest Actual: The left eye is blank Reproducible with: 2019.4.0f1, 2020.1.0b... Read more
[HDRP] Decal Material: "Metal And AO properties" notification is always ...
Versions tested:2019.3.15f1 + 7.3.1 / 7.4.12020.2.0a14 + 10.0 (Staging) Issue is present everywhere. Steps to reproduce:1) Make a De... Read more
"Invalid effector for CustomOverlay attribute" error is thrown when gett...
How to reproduce:1. Open the user-supplied project "BugReportInvalidEffectorAttribute.zip"2. Observe the Console Expected result: no... Read more
UI Image Fill Origin is changed when selecting multiple Filled type imag...
To reproduce:1. Open attached project ("case_1254876.zip")2. From Hierarchy unfold the 'Canvas' Game Object3. Select all child Game ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unnecessary horizontal scrollbar appears at the bottom of the Multiplayer Play Mode window
- Build Profiles modified by script require manual "Apply" when the Build Profiles window is open
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present