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[AssetBundles] AssetBundle.LoadAllAssets does not load objects in the bu...
Steps to reproduce:1. Open user attached project2. Open Test.scene3. Select the "Test Loader" object in the hierarchy, notice that "... Read more
In Progress/Softlocks does not clear after reverting a change pending af...
In Progress/Softlocks does not clear after reverting a change pending after Editor restart Expected behaviour: the Softlocks will cl... Read more
Different Undo & SetDirty methods are not consistent nor clearly documen...
Reproduction steps: 1. Open "UndoMinimalRepro.zip" project2. Open Scene "1"3. Click on "GameObject" in the Hierarchy window4. In the... Read more
Random.value does not return 0.0f or 1.0f
To reproduce:1. Open attached Unity project "randomvalue.zip"2. Open "doesnotreturn" scene3. Go into Play mode Expected result: By d... Read more
Entering Play mode while specific custom Editor Window is open causes th...
To reproduce: 1. Open the project, attached by the user (GalaxyMatch.zip)2. Open the "DecoratorDesigner" scene3. Open Mitosis -> ... Read more
[iOS] Cannot open URL when launching FBlogin through Unity Facebook SDK ...
Steps to reproduce1. Open the attached project2. Ensure project is set to iOS build target.3. Ensure Player Settings -> Resolutio... Read more
Changes made to Curve Field via code not immediately visible in the Insp...
Steps to reproduce:1. Open attached Unity Project "AnimationCurveBugReport.zip"2. Load Scene "Repro Scene"3. Select object "Bug Repr... Read more
Exporting package window does not show folder tree view and shows repeti...
How to reproduce:1. Create new Unity project2. Go to Edit > Project Settings > Player3. Change "Scripting Runtime Version" set... Read more
[VideoPlayer] VideoPlayer.frame controlled by the slider doesn't start v...
Steps to reproduce: 1) Download attached 'Android Video Error.zip' project and open in Unity2) Open 'Test'scene and press Play3) Dra... Read more
[iOS][OpenGLES] OpenGLES2 and OpenGLES3 Builds crashes on iOS11 in GlesH...
All OpenGLES2 and OpenGLES3 Builds are crashing on iOS11.0 beta. Steps to reproduce:1. Create a New project2. Set Graphics API to Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used