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Sprite shows Atlas garbage when waiting for Late Binded Atlas to load
Reproduction steps:1. Open the attached project from "NewAtlasTest.zip"2. Open the "SampleScene" and Play it3. Press on the "Load Di... Read more
UIElements does not render on OpenGL Core 4.3 and 4.4
Launch the editor with OpenGL Core 4.3 or 4.4Open the package manager window. Result: The window doesn't renderExpected: The window ... Read more
[Android] Native crash on Moto G when loading assets of an Asset Bundle ...
Repro steps:1. Download attached project2. Switch build target to Android3. In the Player Settings -> Publishing Settings make su... Read more
AssetBundles have different AssetFileHash values when built several times
How to reproduce:1. Open the attached project ("case-1143373-AssetBundleTest.zip")2. Build the AssetBundles3. Save the AssetBundle f... Read more
[SceneView] Shadows are of incorrect size for objects which have high po...
To reproduce:1. Open attached project2. Open sample scene3. Focus on the cube4. Move around the camera in the scene view5. Notice th... Read more
[Notifications] Mobile Notification settings spawn NullReferenceException
How to reproduce:1. Create a new project2. Open Package Manager -> set it to show preview packages3. Install latest Mobile Notifi... Read more
[Physics] Cloth Constraint spheres not visible or selectable
I created a 3d plane and moved, scaled and rotated it to a position where i wanted to add my cloth effect.But when i added my cloth ... Read more
Collab freezes for a few minutes on updates for projects with 5000+ assets
What happened: For some projects, when downloading a small update (like an added folder or edited prefab/script), the Editor freezes... Read more
[Roslyn] VBCSCompiler.exe remains running after Unity build has finished...
How to reproduce:1. Create a new Unity project2. Open PowerShell window3. Run this command: "('- path to the Editor -\Unity.exe -pro... Read more
[Vuforia] Tracking offset for digital image overlay is introduced when l...
How to reproduce:1. Open the user-provided "VuforiaSample.zip" project2. Build the project for HoloLens (UWP platform)3. Open the pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size