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Editor Crashes _in WebViewWindowPrivate::GetBrowser_ when closing the ...
Repro steps: 1) Open unity editor.2) Open Asset store window.3) Detach Asset store window from editor(make it float).4) Exit unity e... Read more
[WebPlayer] Whole build scene is pink
Reproduction steps:1. Create a new project or open attached project2. Build the project for Web Player3. Open the build and notice t... Read more
[Undo] after clicking on set native size for Sliders Handle Undo makes H...
How to reproduce:1. Create a new project2. Add slider to the scene3. Expand it to handle (Canvas>Slider>Handle Slide Area>H... Read more
[UWP] Generated UWP solution fails to load because of missing project su...
This happens when trying to open UWP solution with Visual Studio 2013. By design. Read more
[Assets] Exporting a package says "All assets from this package are alre...
Steps to repro: 1. Open a fairly large project with quite a few things to export. In this case I used a scene file.2. Right click an... Read more
When Destination is far away from the NavMesh, the agent does not go to ...
To reproduce the issue follow the steps:1. Open attached "New Unity Project 9 - AI Test" project2. Open "Untitled" scene3. Enter pla... Read more
[Build] Blend Tree 2D Freeform Directional Animation breaks after some time
Steps to reproduce: 1) Open attached 'AnimationRepro.zip' project2) open scene 'Apartment_Prototype'3) play in the editor and observ... Read more
[StateMachine] [Backport] When changing animator controller in play mode...
Reproduction steps:1. Open attached project2. Open and play the "testScene" scene3. Press "Space" notice that in the console it didn... Read more
[D3D] Disabling Depth and Stencil causes UI Mask element to not function...
Steps to reproduce: 1. Create new project2. Import the attached scene (MaskBug.zip) and open it3. Open 'Build Settings' and switch t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field