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[Android] Xiaomi MIUI 10.2.1.0 with Strip Assemblies enabled crashes whe...
Steps to reproduce:1. Open user attached project2. Make sure that Manage Stripping Level is set to "Low"3. Build & Run to a Xiao... Read more
Same Build Indices are returned with Scene.buildIndex when Scenes have t...
How to reproduce:1. Open the attached "ReproProject1128653.zip" project2. Open Build Settings3. Note that "Testing" Scenes have diff... Read more
[macOS] FileNotFound exception when trying to open an Animator Controller
How to reproduce:1. Create a new Unity project2. Create a new Animator Controller3. Double-click the newly created Animator Controll... Read more
Previously empty Conditions for an Animation transition cannot be update...
How to reproduce:1. Create a new Unity project2. Create an Animator Controller3. Create two states and a transition between them4. S... Read more
[SRP] UV overlap view is broken both in HDRP and LWRP
Steps to reproduce: 1. Create a new project using either LWRP or HDRP template2. Navigate to the lighting window, and make sure that... Read more
Disabling a NavMeshLink component in the Editor does not correctly remov...
How to reproduce:1. Open the user-submitted project ("NavMeshComponents.zip")2. Click on the "Link" GameObject3. Disable the "NavMes... Read more
Editor crashes with Raycast2DQuery::ReportFixture after editing Tilemap ...
How to reproduce:1. Open attached project "Platformer-01"2. Select several tiles in Tile Palette3. Paint tiles around the Player4. E... Read more
Blackboard Window width and height is set wrong therefore it's not appea...
To reproduce:1. Open attached project2. Edit > Project Settings > Graphics3. Place created Lightweight Render Pipeline Asset4.... Read more
Atlased sprite is never unloaded from editor memory after exiting Play Mode
How to reproduce:1. Open user-submitted project (asset_database_test)2. Enter Play Mode3. Click the 'Load atlased' button4. Exit Pla... Read more
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