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Package sorting is wrong for some packages
The package sorting is wrong for some packages, like "High Definition RP" which appears between "Quick Search" and "Shader Graph" Se... Read more
[SpeedTree] Reference changes when upgrading to 2019.1.0b4 and later
Steps to reproduce:1. Open original project "SpeedTreeRepro.zip" in 2018.32 Select the GameObject called "Model" from the Hierarchy ... Read more
Non-Convex Mesh Collider's Wireframe is invisible when Mesh Renderer Com...
How to reproduce:1. Open the "SampleScene" Scene in the attached "bugmeshcollider.zip" Project2. Click on the Track > "submesh_0"... Read more
Exception thrown in one async tasks stops all other async methods
Steps to reproduce:1. Download 1130295_repro.zip and open "SampleScene"2. Enter play mode Expected results: Expectation is thrown on... Read more
[XR][URP][ARCore] Black screen when launching ARCore scene with LWRP
How to reproduce:1. Open project and deploy to Android2. Open application and give camera permissions Expected result - Camera feed ... Read more
[Microsoft] 'Build and Run' Deployment fails on HoloLens that is attache...
How to reproduce:1. Create a new Unity project (or open the attached one)2. In Build Settings- Make sure the Target Platform is set ... Read more
GPU instancing causes visual glitches on low-end GPU's
Steps to reproduce:1. Open original project2. Press play and move around Expected results: No visual glitchesActual result: GameObje... Read more
Game View and Objects in Scene View are black when new HDRP project is c...
How to reproduce:1. Create HDRP project Reproducible with: 2019.1.0b5, 2019.2.0a6Not reproducible with: 2017.4.7f1 (no official HDRP... Read more
[UWP] await on UI thread continues on a background thread on IL2CPP scri...
Steps to reproduce:1. Download attached project2. Build a UWP player (IL2CPP, x64, Debug)3. When app launches click the button to op... Read more
[Linux][Editor][Vulkan] Error message on creating project "Attempting to...
To reproduce:Just create a project using -force-vulkan The following errors will appear: Attempting to draw without an active shader... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names