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The GPU Instancing does not take effect on all gameObjects if they use t...
To reproduce: 1. Download attached project “Shadow_Instancing_Demo.zip" and open in Unity2. Open "Demo" scene3. Enter to Play mode4.... Read more
[XR][Android][URP] Cardboard VR: Extreme incorrect distortion on some An...
Steps to reproduce:1. Open user attached project2. Build & Run to an Android device3. Observe the distorted display on the right... Read more
Prefab Asset changes are not reflected inside Prefab Editor when changes...
Reproduction steps:1. Open the project inside of "case_1129930-TESTChangePrefab_Unity.zip"2. Take a look at "2D Prefab" asset throug... Read more
[Tiny Mode] Editor freezes when trying to quit
How to reproduce:1. Create a new Unity project2. Add the Tiny Mode package3. Create a new Tiny project4. Try to close the Editor Exp... Read more
[Asset] The default VFX template is not up to date
Repro steps:1. Create a new VFX-enabled project2. Create a new default VFX asset3. Drag the asset to the scene or hierarchy4. Observ... Read more
[Core] VFX Graphs dragged to the scene/hierarchy don't play
Repro steps:1. Create a VFX asset2. Open it to compile3. Drag the VFX asset to the scene or the hierarchy4. Observe how it does not ... Read more
Assets in the Project window disappear when Asset Store Tools are imported
To reproduce:1. Open attached project ("Disappearing Assets")2. Download and import Asset Store Tools from the Asset Store-- Assets ... Read more
Package sorting is wrong for some packages
The package sorting is wrong for some packages, like "High Definition RP" which appears between "Quick Search" and "Shader Graph" Se... Read more
[SpeedTree] Reference changes when upgrading to 2019.1.0b4 and later
Steps to reproduce:1. Open original project "SpeedTreeRepro.zip" in 2018.32 Select the GameObject called "Model" from the Hierarchy ... Read more
Non-Convex Mesh Collider's Wireframe is invisible when Mesh Renderer Com...
How to reproduce:1. Open the "SampleScene" Scene in the attached "bugmeshcollider.zip" Project2. Click on the Track > "submesh_0"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked