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SceneManager.LoadSceneAsync and Resources.LoadAsync disrupt one another ...
STR: 1. Open "main" scene in the project 2. Play the scene 3. Observe the additive scene is not loading and object not instantiatin... Read more
Last frame of the animation is skipped if resources are loaded in the sa...
How to reproduce: 1. Open the attached project 2. Open and play test scene 3. Click on the button in the center of the canvas 4. Th... Read more
[VR][SinglePass] Fullscreen effect not rendering in single pass stereo mode
Steps to reproduce: 1. Download and open attached project "Raymarching Not Working.zip" 2. Open scene "Demo" 3. Make sure VR mode is... Read more
SafeBinaryRead::BeginTransfer crash caused by ProjectSettings.asset on a...
Repro steps: 1. Open "test.zip" project Note: User tried to restore the deleted project, thus ProjectSettings.asset got corrupted a... Read more
Packing sprites using Sprite Packer crashes this particular project on A...
Reproduction steps: 1) Open user's attached "CustomSpritePacker.7z" project (3.7 MB) 2) Make sure that Sprites have Packing Tag (all... Read more
Cube 'stumbles' while sliding down the plane when they both have physics...
Steps to reproduce: 1. Open attached project 2. Open "2" scene 3. Press play 4. Observe Result: cube falls down onto plane and start... Read more
Emit over distance does not work for particle systems when Scaling Mode ...
Steps to reproduce: 1. Open attached file 2. Open scene "demo_beams" 3. Move particle system "FireTrail" by grabbing and dragging ar... Read more
Custom shader doesn't render shadows in Unity 5.5
How to reproduce: 1. Open attached project "844557 Lights and Shadows.zip" 2. Open "4_spots" scene 3. Look at the Scene View Expec... Read more
OnPointerDown doesn't return the pressed UI elements
OnPointerDown() does not return the UI element that is clicked on; data.pointerPress gameObject is null. Steps to reproduce: 1) Ope... Read more
[OpenVR] Cannot have two instances of the same project open at once (bui...
Steps to reproduce: 1. Download and open attached project "vr-test.zip" 2. Make sure the VR mode is on 3. Build standalone project w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects