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[iOS]Render time is increased everytime a copy is created using Soft Masks
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device3. Press "Create copy" s... Read more
Cannot enter Play mode due to Compile errors although none are shown in ...
How to reproduce:1. Open the attached "BugRepro.zip" project2. Clear the Console window3. Try to enter Play mode-- Cannot enter Play... Read more
[Android] Multiple cameras on the split screen are not being rendered wh...
To reproduce:1. Download and open LWRP Multi-Camera Black On Android.zip2. Build it on android device3. Notice that only one camera ... Read more
[Android][Vulkan][VideoPlayer] VideoPlayer causes a crash with Vulkan API
Steps to reproduce:1. Open user attached project2. Build & Run to an Android device3. Observe that a crash occurs with Vulkan bu... Read more
GUILayout.Window never releases old windows which causes a memory leak
How to reproduce:1. Open the attached project "GUILayoutWindowMemLeak.zip" and scene "TestScene"2. Enter Play Mode3. Observe the Pro... Read more
Editor crashes when Job Inspector is closed after creating a Script
To reproduce:1. Open attached project ("UnityBursts")2. Add a Script Component to a default Camera- Errors are continuously thrown i... Read more
UI Canvas renders invisible when project is built
Steps to reproduce:1. Open User-supplied project ("Pixel Fights.zip")2. In the File -> Build Settings check all the Scenes to be ... Read more
Assembly definition - UseGUIDs property gets enabled when changes are ap...
Repro steps:1. Create .asmdef2. Add assembly definition references to it (notice that UseGUIDs checkbox is not set)3. Apply changes ... Read more
Shader error causes screen to go black when PostProcessing is on
Repro steps: - create a new project- add the LWRP package- update the PostProcessing package- Add a PostProcessing Layer to the MAin... Read more
UNITY_PURCHASING define becomes disabled when recompiling assemblies
Steps to reproduce:1. Open User-supplied project ("Change IAP setting from code.zip")2. Enable IAP in Services3. Press Commands (at ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation