Search Issue Tracker
Fixed in 1.0.0 preview.8
Votes
0
Found in [Package]
1.0.0 preview 6
Issue ID
1138570
Regression
No
Editor crashes when Job Inspector is closed after creating a Script
To reproduce:
1. Open attached project ("UnityBursts")
2. Add a Script Component to a default Camera
- Errors are continuously thrown in the Console
3. Close Job Inspector window
- Unity freezes and crashes
Reproduced with(crash): 2018.3.11f1, 2019.1.0b9
Reproduced with(errors): 2019.2.0a10
Issue does not reproduce if any previous to 1.0.0 preview 6 Burst package is used
Notes:
- Can not be tested with 2017.4 as ECS and Burst were implemented in later releases
- ECS package version does not influence the outcome
Stack Trace:
0x0000000141478A38 (Unity) GUIView::OnInputEvent
0x000000014128EE7C (Unity) GUIView::ProcessInputEvent
0x000000014147A07C (Unity) GUIView::ProcessEventMessages
0x000000014146FF0F (Unity) GUIView::GUIViewWndProc
0x00007FFD0E3CCA66 (USER32) DispatchMessageW
0x00007FFD0E3CC582 (USER32) DispatchMessageW
0x00000001414967DF (Unity) MainMessageLoop
0x00000001414982D6 (Unity) WinMain
0x000000014247F6DA (Unity) __scrt_common_main_seh
0x00007FFD104681F4 (KERNEL32) BaseThreadInitThunk
0x00007FFD111FA251 (ntdll) RtlUserThreadStart
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment