Search Issue Tracker

0
votes
Duplicate

Rotation and position are not synchronized from client to host

Networking

-

Nov 17, 2015

-

Version/s: 5.3.0f1

Regression from Version 5.3.0b4 (464ebe2ac4ad) Repro:1. Open attached project2. Run host on standalone3. Run client in Editor4. Pres... Read more

0
votes
Fixed

Prewarm on a Particle System using a Skinned Mesh Renderer mesh source c...

Shuriken

-

Nov 17, 2015

-

Version/s: 5.3.0f1

Running game in editor with an active particle system set to "prewarm" using a skinned mesh renderer mesh source and relatively larg... Read more

0
votes
By Design

[MSE] Unloading a scene at runtime breaks the Hierarchy view

Scene/Game View

-

Nov 17, 2015

-

Version/s: 5.3.0f1

Steps to reproduce: 1. Open attached project2. Open and play 'SceneA'3. Notice 'SceneB' gets loaded, making hierarchy separate into ... Read more

0
votes
Duplicate

Scene name does not update in Unity window title bar

Assets Management

-

Nov 17, 2015

-

Version/s: 5.3.0f1

Steps to reproduce:1. Download and open attached project.2. Change between "SceneA" and "SceneB"3. Notice that title bar of Unity wi... Read more

0
votes
Fixed

[UWP][WSA] Xbox One controller recognized as Xbox 360

Windows Store Apps

-

Sep 23, 2015

-

Version/s: 5.2.0p1

On WSA and UWP platforms "Xbox One" controller recognized as "Xbox 360". On editor the same controller is recognized as expected (Xb... Read more

0
votes
Fixed

[tvOS] 'Standard (Specular setup)' shader and other custom shaders broke...

iOS

-

Nov 17, 2015

-

Version/s: 5.3.0f2

To Reproduce: 1. Build and run the project attached to the report (tvOS_functional_test.zip).2. Observe that the material on the cha... Read more

0
votes
Fixed

[tvOS] Screen.dpi not reported correctly

tvOS

-

Nov 17, 2015

-

Version/s: 5.3.0f2

To Reproduce: 1. Build and run the attached project on an Apple TV.2. Observe that Screen.dpi value is reported incorrectly (top rig... Read more

0
votes
Fixed

First burst from Mesh based Particle Sub-emitter emits all particles at ...

Shuriken

-

Nov 17, 2015

-

Version/s: 5.3.0f1

The first particle burst emitted from a mesh/mr/smr as a sub emitter appears to emit all its particles forward (direction of the par... Read more

0
votes
Fixed

Color text on canvas becomes black during building in 2D project

UI

-

Oct 29, 2015

-

Version/s: 5.3.0b4

1. Try to build project attached.2. Note Gameview. Actual result: if you create clean 2D project, and add Canvas and Text, text disa... Read more

0
votes
Fixed

When UnityEngine.UI.Button.interactable is set to true, button displays ...

UI

-

Nov 04, 2015

-

Version/s: 5.3.0b4

Reproduction steps:1. Open attached project2. Open and play the "IAP Demo" scene (in Assets\Plugins\UnityPurchasing\scenes)3. The "R... Read more