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0
votes
Fixed

[tvOS] Input.acceleration is never updated

tvOS

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Nov 17, 2015

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Version/s: 5.3.0f1

To Reproduce: 1. Open the project attached to the post (or the one submitted by user).2. Deploy to an AppleTV.3. Observe that Input.... Read more

0
votes
Fixed

[MSE] Canvases from first scene stay above canvases from second scene

Assets Management

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Nov 16, 2015

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Version/s: 5.3.0f1

To reproduce:- Open attached project- Open "scene1" scene- Drag and drop "scene2" scene into hierarchy- Notice that all canvases fro... Read more

0
votes
Fixed

Loading one image w/ WWW causes second random image to appear in standal...

Graphics - General

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Oct 24, 2015

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Version/s: 5.2.2p1

Steps to reproduce:1. Download and open attached project "repro_739115.zip"2. Open scene "testscene" and play it3. (EXPECTED RESULT)... Read more

0
votes
Fixed

[Services] Loggin into a Unity Account does not refresh Services Window

Connect

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Nov 03, 2015

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Version/s: 5.3.0b5

Steps to reproduce: 1. Open new Unity project2. Open Services window3. If you're logged in to a Unity accout, log out4. Click the 'S... Read more

0
votes
Fixed

[tvOS] Input.location.isEnabledByUser is always false

tvOS

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Nov 17, 2015

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Version/s: 5.3.0f1

To Reproduce: 1. Enable Location in Settings/Privacy on your Apple TV.2. Build and run the attache project.3. Observe that 'Input.lo... Read more

0
votes
Fixed

[iOS] Video doesen't fully cover screen when playing on iPad Pro

iOS

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Nov 17, 2015

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Version/s: 5.3.0f1

To Reproduce: 1. Build and run the attached project on an iPad pro.2. Play any video.3. Observe that there are blue lines on the sid... Read more

0
votes
Fixed

[MSE] Adding a GO to a prefab from a non-active scene moves the GO to th...

Scene/Game View

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Nov 17, 2015

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Version/s: 5.3.0f1

Steps to repro:1. Launch the project attached and load a couple of scene additively2. Now create an empty prefab in the assets folde... Read more

0
votes
Fixed

[MSE] Metallic Material is not getting rendered properly in playmode wit...

Scene/Game View

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Nov 17, 2015

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Version/s: 5.3.0f1

Steps to repro:1. Launch the attached project2. Open both 1 and 2 scenes additively3. Click on the play button Note that the metalli... Read more

0
votes
Postponed

Crash in GizmoManager:: BuildGizmosFromGameObjectRecursive after deletin...

Assets Management

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Nov 17, 2015

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Version/s: 5.3.0f1

Steps to reproduce:1. Download and open attached project.2. Open scene "TestScene"3. Select "Root"4. Delete Game Object "DeleteMe"5.... Read more