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[iOS] GLES2 not included in AutoGraphics API list even when targeting iO...
How to reproduce: 1. Create a new project 2. Build and deploy the project to the iPad 4th generation ====Creash occurs===== Repro... Read more
[Project View] Context menu for Asset Store assets refers to the Asset S...
If you search the Asset Store via the Project Window and right click an asset, the context menu will say Show in Asset Store window... Read more
Crash on MultiWriterSingleReaderAtomicCircularBuffer::ReadNextPayload wh...
How to reproduce: 1. Download the attached project 2. Replace the "StaticData/Combat/MonstersTable_MonstersClientTable.json" with at... Read more
Crash on Preset::UpdateProperties when you update the array size in pres...
Editor crashes on changing array size of Nodes property of SerializeReference interface objects preset asset. Steps to repro: 1. Op... Read more
[osx] Crash on profiling::Profiler::InitializeUserThread when failing ba...
How to reproduce: 1. Download the attached project 2. Change the Unity_Path variable according to your installation at Repro.sh 3. E... Read more
Articulation Body does not have an icon
Articulation Body does not have an icon To reproduce: 1. Create a new project 2. Create a gameObject 3. Add Articulation Body compo... Read more
In Articulation Body you can see Limit settings even when they do nothing
In Articulation Body you can see Limit settings even when they do nothing To reproduce: 1. Create a new project 2. Add a Game Objec... Read more
Particle System GameObjects plays on selection after being stopped when ...
How to reproduce: 1. Open attached project (“ReProjectParticles1.zip”) 2. Open SampleScene scene 3. Select Test1 and Test2 GameObjec... Read more
[Mac] EditorGUI.PopUp contents are displayed with a vertical offset afte...
How to reproduce: 1. Open the attached project (1201708repro.zip) 2. Navigate to the Toolbar, click on Test -> Window 3. After the w... Read more
[api-updater] Updates not being detected/applied when aliases to moved t...
Updates are not applied in scenarios in which the moved namespace (or types from that namespace) are referenced through aliases Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes