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[Windows] Build fails on iOS when language with non latin characters is ...
How to reproduce:1. Create a new project2. Switch to iOS platform3. Build the project Actual: Build fails Reproducible with: 2019.2.... Read more
Unity freezes on an Easy Save plugin script when project is being built
To reproduce:1. Open user's attached project ("Ridunkulous2019")2. CTRL +B to Build the project- Editor freezes Reproduced with: 201... Read more
[ShaderGraph] "Random" controls selected and can't interact with the Graph
Repro:1. Create a new project using 2019.2.0b82. Download the LWRP package via the Package Manager window3. Create a LWRP asset and ... Read more
Disabling SystemGroup does not trigger OnStopRunning for Systems in that...
How to reproduce:1. Open attached project2. Enter the Play Mode3. Press 'Start System Group' button4. Press 'Start System' button5. ... Read more
Changing the Graphic Component of a Masking UI breaks the masking
Steps to reproduce:1. Create a GameObject "Root" in a canvas2. Add the component Image (or RawImage) and the component Mask to "Root... Read more
[Linux] Silent crash when attempting to load projects in 2019.2.0a10+ or...
To reproduce:1) Create new project on an older version (tested with 2019.2.0a1 and 2019.2.0a9)2) Close Unity3) Open same project in ... Read more
Delete, Duplicate, Find, Frame Selected and Copy/Paste are not working o...
Reproduction steps: 1. Open "FocusNotEditable.zip" project2. Open "SampleScene" scene3. Select "CubeA"4. "BUGREPORT" -> "Set NotE... Read more
[D3D11] Camera render target not being removed when set to null in batch...
When executing the editor in batch mode having assigned a render texture to a camera as it's target setting that target to null does... Read more
[Linux] Clicking the + button in the Binding popup window closes the Bin...
How to reproduce:1. Open the originally attached project ('InputSystemTest.zip')2. Open 'SampleScene' and select the BindingTest Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off