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[HDRP] Volume lighting has noticeable artifacts when using Camera.Render...
How to reproduce:1. Open the user-submitted project ("BugReports.zip") and open the "Bug-VolumeArtifacts" scene2. Observe the Game W... Read more
Looped animation Transition Graph flickers when moved in the Inspector i...
How to reproduce:1. Open the attached project "case_1131785-AnimatorNodeInspectTransitionGraphFlicker_1" and scene "SampleScene"2. S... Read more
[Probuilder] Mesh renderer with ProBuilder Trigger is not disabled after...
To reproduce:1. Open QA attached project "PBuilder.zip"2. Enter Play mode and press Space Expected: trigger is still hidden after sc... Read more
RectTransform is shown as override in Overrides window after dependent c...
Steps:1. Open attached project2. Load Test scene3. In the scene, observe that there are no Prefab overrides on the Prefab in the Ove... Read more
[HDRP] Camera.RenderToCubemap inverts faces
Steps to reproduce:1. Open original project "BugReports.zip"2. Compare Game and Scene View Expected result: Camera.RenderToCubemap s... Read more
[Linux] Editor crashes using OpenSSL when trying to access SSL_CTX_load_...
How to reproduce:1. Download, extract and open user's attached project ('unity-openssl-crash-linux-master.zip')2. Attach 'Test.cs' t... Read more
The generated IL2CPP code no longer Marshals a Struct to its Native Repr...
To reproduce: 1. Download attached project "IL2CPPMarshalling.zip" and open in Unity2. Open "Main" scene3. Build for iOS4. In the ge... Read more
Lerp in Shaders behaves abnormally when using different GPUs
How to reproduce:1. Open "Main Scene" in the attached "LerpShaderBug.zip"2. Click on the Assets > Models > Jungle Plant > "... Read more
Characters with higher Step Offset collide with objects which are above ...
How to reproduce:1. Open attached Unity project "CharacterControllerCollisionBugTest"2. Enter the Play mode3. Wait until Characters ... Read more
[Vulkan] [Android] [LWRP] Hard edges of the light using PointLight on Ad...
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Vulkan is the only Graphics API in the Player Setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes