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X509Store is empty in Unity, but has certificates in pure C# console app...
To reproduce: 1. Open the project, attached by tester (windowsStoreEmpty.zip)2. Open the "scene" scene3. Open the TestScript5. Open ... Read more
Play mode doesn't maximize after editing Animation Curve
Steps to reproduce:1. Open attached project2. Open "test" scene3. Enable "Maximize on Play" option in Game View4. Enter and exit pla... Read more
Editor crashes at UnityConnectRefreshTokenRequest::OnSuccess while in idle
Fixed in 5.6, and PRs approved for 17.1, 17.2, and trunk (17.3 at the time of this writing). Steps to reproduce:1. Download delete.z... Read more
Custom Editor components disappear if Custom Editor is resized
Reproductino Steps:1. Import attached project.2. In Assets, select Examples/BlendAddRGBA.3. Resize the width of the Inspector window... Read more
Enabling Optimize Mesh Data results into Paint Details having a "sliding...
How to reproduce:1. Open the attached users "TerrainDetailsSliding" project2. Open "Scene" scene and observe how the wind settings f... Read more
Prefab's children change order when extra child object is added to prefa...
To reproduce:1. Open project attached by the user2. Open scene "scene" if not opened3. In hierarchy window select game object "Prefa... Read more
SetPass information in Stats window does not update when Frame Debug is ...
Reproduction steps:1. Open the attached "StatisticsWindow.zip" project;2. Enter Play mode;3. Enable Frame Debug;4. Click on Canvas -... Read more
[Win] Disabling all occurrances of OnAudioFilterRead cause Unity to free...
Steps to reproduce:1. Open user attached project (AudioFilterBug)2. Play the scene3. Disable both "AudioSource" objects4. Open "Main... Read more
Animantion events does not trigger if animation has less than two frames
If animation has less than two keyframes, events will not be triggered. Using one keyframe also does not work. To reproduce:1. Open ... Read more
[macOS10.13] MonoDevelop doesn't start
Reproduction steps:1. Open MonoDevelop.2. MonoDevelop crashes. Reproduced with:5.5.4f1, 2017.1.0b9 Note:Crash log attached(4:20 PM) Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor