Search Issue Tracker
Long Component name labels are not fully visible on Add Component menu
How to reproduce:1. Open the attached "1124990_repro.zip" project2. Select any GameObject from the Hierarchy window3. In the Inspect... Read more
[Collab] "Cannot submit change to server" error when two people publish ...
To reproduce:1. Open any project from Collab2. Have two people working on the project at the same time3. Both people should edit the... Read more
ECSTestsFixture Teardown Internal Assert Exception is thrown when runnin...
Steps to reproduce:1. Open the Project "case_1120592-UnitTestError"2. Open Test Runner3. Run Editor Tests Expected result: tests pas... Read more
Editor crashes with mono_aot_get_cached_class_info when entering Play Mo...
How to reproduce:1. Open attached OC project "TD-World2"2. Enter Play Mode------------------------------Observe the crash OR3. Close... Read more
Reparenting RectTransform with worldPositionStays=false still modifies a...
Note: See comment further down in case for repro without Prefabs. How to reproduce:1. Open the attached project ("Canvas Rect Transf... Read more
Dragging a prefab with a combination of multiple public nested [System.S...
Steps to reproduce:1. Download and open the attached project2. Drag the "broken" prefab into the scene Result: crash Reproduced on 2... Read more
Windows Standalone build takes a long time to close when GC.ReRegisterFo...
Steps to reproduce:1. Download and open the attached project2. Build and run for standalone3. Wait until the first logo finishes4. P... Read more
Prefab Instance's Serialized Fields are not saved when changing them via...
How to reproduce:1. Open "Scene" scene in the attached "TestObjectsNotSaved.zip" project2. Open Window > CUSTOM3. Press "Assign r... Read more
[Android][Vulkan] App cashes when resuming it from the background and Fr...
Repro steps:1. Open user attached project2. Build and Run on Android3. Quit the app into the background4. Resume the app Actual: App... Read more
[Razer Phone] TargetFPS and vSyncCount has no effect on the actual FPS
To reproduce:1. Open the attached project2. Build and run on Razer or Razer 2 Expected results: The fps is set accordingly to the Ta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks