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0
votes
Won't Fix

Duplicated Scenes Reflection probe baked Lighting data is saved in Origi...

Progressive Lightmapper

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Nov 15, 2018

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Version/s: 2017.3.0a1, 2018.2.16f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "1101140" project2. Select "Reflection Probe" and "Bake"3. Duplicate and select "SampleScene"4. Drag the... Read more

1
votes
Duplicate

[Vector Graphics] Saving a scene takes half a minute when having a coupl...

Package: Vector Graphics

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Feb 07, 2019

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Version/s: 1.0.0

How to reproduce:1. Open attached project "Case_1125095_repro.zip"2. Open "WorldMap" scene3. Save the scene Expected result: Scene s... Read more

1
votes
Won't Fix

Unity crashes if Destroy is called on the default UI material

uGUI

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Feb 13, 2019

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Version/s: 2017.1.0f1, 2018.1.0a1, 2018.2.16f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and open the attached project2. Enter Playmode Reproduced on 2017.4.0f1, 2017.4.20f2, 2018.3.6f1, 20... Read more

0
votes
By Design

[Vulkan] LWRP shows artefact in Vulkan player

Package: Scriptable Render Pipeline Lightweight

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Feb 13, 2019

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Version/s:

Steps:1.Open attached project in comment2. Switch to PC/Desktop platform3. In PlayerSettings change to use Vulkan Editor4. Make Vulk... Read more

0
votes
Fixed

Editor goes blank when setting Camera's clear flags to "Depth only" or "...

Themes

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Dec 20, 2018

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Version/s: 2018.3.0b12, 2018.3.0f2, 2019.1.0a12, 2019.2.0a1

Steps to reproduce:1. Open attached project "Mech_Builder.zip"2. Open SampleScene3. Select "Camera" in the Hierarchy4. Set "Clear fl... Read more

4
votes
Won't Fix

Thread-Deadlock during prepare method by JIT

Scripting

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Feb 13, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "JITCrash.zip" project2. Build Standalone Build3. Run "run.bat" in the Project folder 6-8 times4. Notice... Read more

0
votes
Won't Fix

[DX11] LWRP not rendering hair in DX11 player

Package: Scriptable Render Pipeline Lightweight

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Feb 13, 2019

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Version/s:

Steps:1.Open attached project in comment2. Switch to PC/Desktop platform3. In PlayerSettings change to use DX11 Editor4. Make DX11 P... Read more

0
votes
Won't Fix

Position of the RaycastHit.point is inconsistent when using Physics.BoxC...

Physics

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Dec 20, 2018

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "Case_1111328_repro.zip"2. Open "123" scene3. Enter Play Mode4. Open Scene Window5. Observ... Read more

0
votes
Fixed

[Timeline] TimelinePlayable constructor uses JIT method in Mono .NET 3.5...

Timeline

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Feb 05, 2019

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Version/s: 2018.3.2f1

How to reproduce:1. Create a timeline playable asset.2. Create a new scene and add a new Playable Director referencing your playable... Read more

1
votes
Fixed

[Mac] [OpenGL] LWRP breaks Game View rendering when the Graphics API is ...

Package: Scriptable Render Pipeline Lightweight

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Feb 14, 2019

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Version/s: 4.9.0

How to reproduce:1. Create a new project2. Add the LWRP package to the project3. Change your Graphics API to OpenGL4. Add the LWRP R... Read more

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