Search Issue Tracker
By Design
Votes
0
Found in
5.6.1p4
Issue ID
920882
Regression
No
[Mac] Cursor Positioning with increased cursor size is incorrect. Cursor effect area is slightly lower than the cursor's tip
Reproduction Steps:
1. Create new Unity project
2. Open "System Preferences>Accessibility" and increase the Cursor size to max
3. Try to click with the Cursor anywhere, that only the tip would be over it
4. Notice that it does not interact
5. Try to raise the cursor a bit
6. Notice that cursor effect area is slightly lower than the tip (about 1-2mm)
Expected Behaviour: When Cursor size is increased the effect area is still the tip of the cursor.
Actual Result: Cursor effect area is slightly lower than the tip (about 1-2mm) when Cursor size is increased.
Reproduced on macOS with Retina display
Reproduced on versions: 5.5.4f1, 5.6.1p4, 2017.1.0b9, 2017.2.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
Add comment