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0
votes
Duplicate

"uses parameter which does not exist." error

Animation

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Nov 09, 2015

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Version/s: 5.3.0b5

getting error when assigning parameter to 2D Blend Tree... BlendTree "Blend Tree" in state "viz" in Controller "" uses parameter "Sp... Read more

0
votes
Fixed

[Animation] NullReferenceException error when selecting multiple motion ...

Animation

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Nov 09, 2015

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Version/s:

Selecting more then than one motion file (.fbx) in a project generates this error... "NullReferenceException: Object reference not s... Read more

0
votes
Fixed

[IL2CPP][iOS] InputField crashes when forced to use StandaloneInputModule

IL2CPP

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Nov 10, 2015

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Version/s: 5.2.2p3

When using StandaloneInputModule instead of TouchInputModule, the iOS player crashes on opening the on-screen keyboard with touching... Read more

0
votes
Won't Fix

[AnimatorController] Add Behaviour shortcut not enabled for state machin...

Animation

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Jul 01, 2015

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Version/s: 5.1.1f1

How to reproduce:1. Create a new project2. Select main Camera3. Click Ctrl+Shift+A4. Notice that Add Component is selected5. Create ... Read more

0
votes
Fixed

[Baked] Mid range light values banding badly after baking

Global Illumination

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Nov 04, 2015

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Version/s: 5.3.0b5

To reproduce:1. Open attached project2. Open scene lightingtest3. Bake lightmaps4. Notice the banding of the light values (screen at... Read more

3
votes
Not Reproducible

[MSAA|Editor] Unity Editor freezes for some time during object selection...

Graphics - General

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Nov 06, 2015

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Version/s: 5.2.2f1

How to reproduce:1. Open the attached project (Unity5-SelectionLag.zip)2. Open ww2_base_08 scene3. Open Profiler and select Profile ... Read more

1
votes
Won't Fix

[Deferred] Artifacts in deferred (GBuffer has incorrect values?) if one ...

Post Processing

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Nov 09, 2015

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Version/s: 5.2.1p1

Steps to reproduced: 1. Open attached project "Deferred.zip"2. Open scene "Deferred"3. Inspect "Main Camera (1)" and "Main Camera (2... Read more

0
votes
Fixed

UserList::RemoveIndex crash on deleting Animator controller file from pr...

Animation

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Nov 10, 2015

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Version/s: 5.2.2f1

To reproduce:- Open attached project- Open "test" scene- In hierarchy select "Leopard_props" game object- In inspector click on anim... Read more

3
votes
Fixed

Terrain with Cast Shadows disabled produces shadowy artifact when is vie...

Terrain

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Nov 09, 2015

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Version/s: 5.2.2f1

Steps to reproduce: 1. Open attached project2. Open scene "BUGSCENE"3. Select terrain and in its properties notice that "Cast Shadow... Read more

0
votes
Won't Fix

[Inspector] Empty preview panel is displayed for SpeedTree prefab select...

Speedtree Integration

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Nov 10, 2015

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Version/s: 5.3.0b6

Steps to reproduce: 1. Start Unity Editor;2. Open attached project and 'test.unity' scene;3. Select 'Conifer_Desktop' prefab in the ... Read more

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