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Duplicated baked lights placed in same position produce double lighting,...
How to reproduce:1. Open attached project "DoubleDirLight.zip" and scene "1"2. In Lighting Settings window, Generate Lighting3. In H... Read more
[Joint2D] Copying GameObjects connected by Joints results being connecte...
To repoduce the issue follow the steps:1. Open attached project2. Open "test" scene3. Copy GameObject that contains two cubes4. Obse... Read more
[WebGL] repeat script errors running build from remote web server
-e: When running even very simple projects from files.unity3d they fail loading with various script errors. When running from file o... Read more
[UWP] Sound loading using WWW fails
Reproduction steps: 1. Build & run the attached project (WWWScene_assets scene)2. Press Mouse button 2 to load sound3. Press "Pl... Read more
Nested canvas has wrong values when instantiated from a prefab during ru...
Creating a nasted canvas prefab and instantiating the prefab during runtime produces wrong values of the canvas when changing the pa... Read more
“Capture Display” fullscreen mode doesn’t work with OpenGL Core or Metal
The OS X standalone player crashes on startup when the following conditions are met: - “Mac Fullscreen Mode” in the player settings ... Read more
[OSX][GLLEGACY] OS X Player crashes in a multi display environment
The OS X standalone player crashes on startup when the following conditions are met: - “OpenGL2” (legacy OpenGL) is chosen as the gr... Read more
Profiler: Network Operations won't clear
To reproduce:1. Open repro738999.zip project (Repro project for the bug is attached separately in an edit further down in the bug re... Read more
Escape button doesn't close "Open project" dialog
Reproduction steps: 1. Open any project in the editor2. Go to "Open Project" dialog (File -> Open Project)3. Press Esc button4. N... Read more
Input.touchSupported always returns false on Windows
On the Windows standalone player, Input.touchSupported always returns false even if the system supports touch input. It seems this p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically