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Materials look way too bright in Unity 5.3
Steps to reproduce: 1. Open attached project on a Mac2. Open 'SOA' scene3. Notice the scene is way too bright (first screenshot)4. G... Read more
[WebGL] StateMachineBehaviours not executing
-e: see title -repro:--build & run test scene of attached project--Press the W key to run the animation.--NOTICE The animation i... Read more
[tvOS] 'UIBackgroundFetchResult' enum not available when building with X...
To Reproduce: 1. Build attached project for tvOS.2. Remove 'App Icons Source' and 'Launch Images Source' in Xcode build settings.3. ... Read more
[RenderTexture] Render Texture gets gradually darker
To reproduce:1. Run attached project2. Select the "testScript" GameObject, on this you can see that each "Center Camera Target" gets... Read more
Loaded and inactive canvas rect size is 0
How to reproduce:1. Open the attached project "CanvasSizeCheckAfterLoadScene.zip"2. Open and Play "CanvasRectCheck" scene3. Check th... Read more
Creation of LightingDataAsset blocks with modal window at the end of bake
To reproduce:1. Download project2. Open any scene3. Build lightingNotice that at the end of the build, a progress bar appears in the... Read more
[Win] All shortcut commands in editor don't work if mouse is being moved
To repro:1. Create new scene2. Select an object3. Duplicate it while moving mouse around (Ctrl+D)4. Notice that duplication doesn't ... Read more
DontDestroyOnLoad executed in edit mode makes GameObject disappear from ...
How to reproduce:1. Open the attached project2. Create empty game object in the scene3. Drag SceneManager.cs script to it4. Notice t... Read more
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