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[iOS] "Optimize Mesh Data" strips away UV lightmap which is used in the ...
Reproduction steps: 1. Open the attached project "texcoord lm.zip"; 2. Build both scenes for iOS; 3. Open the project on the device;... Read more
Unity crashes or freezes during script recompilation after making change...
To reproduce: 1. Open the attached project 2. Search for the "StandardShaderGUI" script and open it 3. Uncomment the 571st line Exp... Read more
Original sprites are packaged into the build along with Sprite Atlases e...
When using Sprite Atlases the original files are included in the build along with the sprite sheet in all cases, even when there are... Read more
[NET4.6] DateTime.ToLocalTime returns incorrect time in some timezones
To reproduce: 1. Open project 2. Set device timezone to Sydney, Australia; Adelaide, Australia or Wellington, New Zealand 3. Build a... Read more
Setting the position of an IK goal to the same position makes the body p...
Repro steps: 1. Open user attached project "IKtest" 2. Enter Play Mode 3. Select game object 'ikTestChar" in the Hierarchy 4. Check ... Read more
[IL2CPP] Compilation fails when building project with Rewired asset on W...
To reproduce: 1. Download attached project "WindowsIL2CPPCompilerBugB.zip" and open in Unity 3. Open "EightPlayers" scene 4. Build ... Read more
GrabPass shader errors are thrown when using a projector with a specific...
To reproduce: 1. Open the attached project and "SampleScene". 2. Select the object "Distortion" from the hierarchy view. 3. Notice '... Read more
TrackedPoseDriver causes out of sync view with the HMD
Steps to reproduce: 1. Download and open the newest project(oc link) 2. Enter Playmode in VR 3. Move HMD around Expected results: ... Read more
Anima2D SpriteMeshes do not function in 2018.2 versions
How to reproduce: 1. Open Unity, go to the Asset Store Window 2. Download and import the "Unity Anima2D" package 3. Open the "UnityC... Read more
Material that has properties with same name as builtins will break lots ...
To reproduce: 1. Open "uvbug2" project attached in comment 2. open repro scene and hit play -> The uv scroll from right to left... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion