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[AW] Incorrect playback range after changing Sample rate
playback range in the Animation Window is incorrect after changing the Samples of a clip. repro: drop attached clip (run) into proj... Read more
Video launched on GearVR flickers when camera is rotating
Reproduction steps: 1) Open user's attached project 2) Build and run "MainScene v2" scene on the Android device 3) Put device into ... Read more
Crashes on AssetsMenu::CanDeleteSelectedAssets when right clicked on ass...
How to reproduce: 1. Open the attached project "835652AssetCrash.zip" 2. Right click on Assets folder Actual result: crash Expecte... Read more
Directional Flares are cut off at the corner when the FOV is high
Steps to reproduce: 1. Open attached project "835706.zip" 2. Open scene "BugRepro/LensFlareClipping" 3. Run the scene 4. Notice tha... Read more
[Deferred] Halo is visible through object if scene contains particle sys...
Steps to reproduce: 1. Open attached project "835710.zip" 2. Open scene "BugRepro/Halo" and run it 3. Notice that halo is visible t... Read more
Sprite flickers with fragments of sprites that are on its side in the sp...
To reproduce: 1. Open the project attached by the user 2. Move the scene around and notice green fragments flickering on the sides o... Read more
[Editor] Assets don't import properly between the betas
- Projects created in 5.5.0b3 and opened in b4 or b5 don't import the materials properly (icon missing, materials can't be found whe... Read more
[WSA] GUID of firstpass-metro-vs2013 assembly is used for firstpass-wind...
Steps to reproduce: 1. Open any unity project (or create new one) 2. Switch to WSA platform 3. Open Build Settings 4. Choose: -... Read more
When local device is set to Oculus, sound only plays when one of the tit...
How to reproduce: 1. Open the attached project "VR Playground 833706v2 .zip" 2. Open and play MainMenu scene 3. After scene fades in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Collision between GameObjects is not detected when using Collider.layerOverridePriority
- "RenderTexture Create: failed" Errors are shown in the Console when the Scene window is shrunk with Bloom Intensity set to 1
- Light Explorer dropdowns are opened in the wrong place
- Hexagonal Flat-Top Palette tiles appear rotated 90 degrees clockwise when observing the Tile Palette window
- [VFX Graph] Subgraph nesting isn't functionnal