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AssetImport.assetBundleName doesn't return bundle name for assets locate...
Steps to reproduce: 1. Open attached project 2. In top menu click "SUPPORT/FindBundleName". This will return assetBundleName for "A... Read more
[Editor] Some editor windows are broken after opening an old project wit...
Steps to reproduce: 1. Open attached project 2. You can immediately observe two issues with 'Game View' and 'Project' windows: - B... Read more
[Experimental] Undoing the adding of composite collider crashes in Compo...
How to reproduce: 1. Open user attached project 2. Open scene 'sdagfhg' 3. In hierarchy navigate to Tile map > Layer 4. Remove 'Comp... Read more
Cannot drop sprites into animation window on a New Project to create Spr...
Steps to reproduce: 1. Create a new project 2. Import any sprite 3. Set it's texture type to sprite 4. Create a new GameObject sprit... Read more
MenuItem does not exist after recompiling
(Check the attached *.gif file to see the bug) Reproduction steps: 1. Open the attached project in the editor 2. Make a trivial cha... Read more
[Regression] [OSX] There is an ability to add script with compilation er...
Mac-specific issue: There is an ability to add an uncompilable script to GO. To repro: 1. Create a new project. Create a new GO. ... Read more
Recursive Serialization is not supported error when opening project
To reproduce: 1. Open attached project 2. Observe "Recursive Serialization is not supported" error in console Reproducible: 5.5.0b... Read more
Number of users who have rated the app is much smaller than store's numb...
Reproductions steps: 1) Open "case_834718-Ads.zip" project 2) Build and run "rep" scene on any Android device 3) Press the button 4)... Read more
Renderer.SetPropertyBlock set other instances too
To reproduce: 1. Open attached project 2. Play scene 3. Observe that two object are affected by Renderer.SetPropertyBlock Expected... Read more
Adding "Canvas Group" component to "Canvas" results in slow performance ...
Any child being re-parented fires off a message to its CanvasGroup, the CanvasGroup then broadcasts a message to all of its children... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Modifying Ints with short ranges via property name in Inspector leads to skipping values
- Collision between GameObjects is not detected when using Collider.layerOverridePriority
- "RenderTexture Create: failed" Errors are shown in the Console when the Scene window is shrunk with Bloom Intensity set to 1
- Light Explorer dropdowns are opened in the wrong place
- Hexagonal Flat-Top Palette tiles appear rotated 90 degrees clockwise when observing the Tile Palette window