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SerializableObject.GetIterator() throws ArgumentNullException when Unpac...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project2. In the Hierarchy tab, select the... Read more
Image for adding Tags needs to be updated in manual page
Editor/Data/Documentation/en/Manual/Tags.html - the image in the "Applying a tag" section is really ancient and needs an update Read more
Crash on GetCompiledComputeShaderCode when clicking "Show compiled code"...
How to reproduce:1. Open the attached "fp16Test" project3. In the Project window, select "NewComputeShader"4. In the Inspector windo... Read more
A yellow triangle appears when image file from Assets/Editor Default Res...
Reproduction steps:1. Open the "1396851.zip" project2. Open Assets > EditorGuiUtilityLoadEquivalent.uxml3. In the UI Builder's Hi... Read more
Using Animator.CrossFadeInFixedTime and Animator.Update methods crashes ...
Reproduction steps:1. Open the "bug.zip" project.2. Open the "test" scene.3. Play the scene4. Wait for the crash. NOTE: Commenting o... Read more
[Denoising] RadeonPro denoising creates corruption in lightmap output
Repro: 1. Download and import the attached repro project2. Open the Scene SampleScene.unity3. Ensure the LightingSettingsUltra setti... Read more
Graphic arifacts on this current laptop
Reproduces on this laptop on 5.3.3f1 and 5.4.0b7 This is weird- on one laptop (Win 7 64b) this project works perfectly on both GPUs ... Read more
In the UI/Lit/Bumped shader the bump map tiling parameters does not chan...
Steps to reproduce: 1. Create new Unity project2. Create a material and set its shader to UI/Lit/Bumped3. Attach a 'Diffuse (RGB), A... Read more
[Profile Analyzer] Compare - Loading data over the top of existing data ...
Reproduction steps:1. Open attached project "ProfiAnalyze2020.2.zip"2. In Profile Analyzer window, go to the Compare tab then load "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size