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Having a method called Update in a ScriptableObject causes an error if i...
To reproduce: 1. Open the project, attached by the user (test.zip)2. Observe the console Expected: it is possible to create custom m... Read more
If a Sprite Atlas and the Sprites it uses are in different Asset Bundles...
Reproduction steps: 1. Open "Sprite Atlas Problems.zip" project2. Open the "Test" Scene3. Enter Play Mode Expected Result: The Asset... Read more
[Timeline] Clip Timing Start time can be set to a negative time, when se...
To reproduce:1. Open attached project.2. Open Timeline window.3. In Project window, select "Cube_TimelineTimeline".4. In Timeline wi... Read more
[MacOS] Editor Crash when previewing/playing video on older MacOS
Steps to reproduce:1. Open attached project "VideoTest.zip"2. Select a video from the project view3. Press the play on the preview w... Read more
[New scripting runtime] Microsoft.CodeAnalysis.Workspaces.dll crashed Ed...
While verifying case 846041, encountered this related issue.If a project has Microsoft.CodeAnalysis.Workspaces.dll, Editor would cra... Read more
Can't start Record Mode or Preview on any Animation, if "Playable Direct...
To reproduce:1. Open attached project "TimelineKilling.zip".2. Open "Test" scene.3. Select Sphere in hierarchy. Open animation windo... Read more
NullReferenceException error appears after undoing deletion of object wh...
To reproduce:1. Create new project.2. In hierarchy create Cube. (or any other object)3. Add "Playable Director" component.4. Open Ti... Read more
[Standard Assets] Refraction in single pass stereo rendering inconsisten...
Refraction through a semi transparent shader is inconsistent between eyes in single pass rendering mode. One eye seems to be refract... Read more
[Regression] Audio Reverb filter ignores Decay Time property and cuts of...
Steps to reproduce:1. Open attached project2. Open "reverbfilter" scene3. Select "GameObject" and disable "Clock" script4. Press pla... Read more
Crash in CameraStackRenderingState::ReleaseResources when zooming in
Reproduction steps: 1. Create new project2. Open scene view3. Enable 2D mode4. Zoom in with a mouse wheel (might take a while) Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left