Search Issue Tracker
UI objects are invisible in scene after instantiating them through script
How to reproduce:1. Open attached Unity project "BugExample2"2. Load "MainScene" scene3. Enter the play mode4. Press "Button" button... Read more
Objects activated during run time are not rendered
How to reproduce:1. Open the attached project2. Open the "example" scene3. Enter Play mode4. Press the "Is Showing" checkbox, the ob... Read more
[HLSLcc] bfi instructions with mask operators are incorrectly translated...
Reproduction steps:1. Open project attached (ComputeBitOpTest.zip)2. Open scene "Test".3. Open project settings and change Graphics ... Read more
Move Game Object To Unloaded scene on scene unloaded callback is possibl...
To reproduce: 1. Open attached project.2. Run tests. Result: Moving game object to scene (which was unloaded), on sceneUnloaded call... Read more
[Regression] Build and Run tries to create Standalone executable named "...
Steps to reproduce:1. Create new project2. Press CTRL + B3. When you are asked where to build just leave file name blank and press c... Read more
Prefabs and Undo leads to crash
Reproduction steps: 1. Open "MinimalReproProject.zip"2. Open the "Main" Scene3. Drag and Drop "Prefab A" from the Project window ont... Read more
Editor becomes unresponsive when calling ScreenCapture.CaptureScreenshot...
How to reproduce:1. Open the "Test" scene in the attached project.2. Change the resolution of the game view to a fixed large value (... Read more
Blit operation is tripled when another Camera is active in the scene
Reproduction steps:1. Open the attached project.2. Play the scene.3. Open Window > Frame Debugger.4. Enable it. Actual behavior:-... Read more
[Regression] Editor crashes on ShaderVariantCollection::GetShaderKeyword...
Steps to reproduce:1. Open attached project "932299.zip"2. Press on "Build/Build Windows" menu itemasset bundle containing shaders w... Read more
[OSX] Asynchronous functions and Task.Delay are not recognized on VS2017
To reproduce:1. Open project2. Open 'case_932658-Test2017.csproj' using VS20173. Open 'test' script using Unity editor Expected: no ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant