Search Issue Tracker
Negative scale isn't taken into account when calculating Transform.local...
Resolved as by design: This is working as expected. The scale of an object doesn't affect the direction of this object, this is a ch... Read more
[Linux standalone] xbox360 gamepad mapping doesn't match Win/OSX
-e: see title, maps differently on Win/osx editor/standalone -repro: --build joystick scene from attached project --connect your 36... Read more
[TerrainSettings][UI] 'Size' field's naming is uninformative
Steps to repro: 1. Open Unity; 2. Create new project; 3. Add Terrain gameobject (Window -> 3D Object; -> Terrain); 4. Select terrai... Read more
Particle bounce lights are not bouncing off the surface
Steps to reproduce: 1. Open the attached project (my project) 2. Go to the 'Lighting' window and re-build the lighting 3. Press pla... Read more
[WebGL] System.GC.Collect(1) crashes in WebGL build
To reproduce: 1) Open attached project and scene inside of it 2) Build the project for WebGL 3) Run it 4) Click the button in the mi... Read more
[UWP] WebView doesn't receive most of the keyboard input
Steps to reproduce: 1. Create new project and build as Universal 10 target 2. Open built solution and at the end of MainPage.xml.cs... Read more
Improve error message for non-confirmed accounts
Repro: 1. Launch editor or go directly to id.unity.com 2. Choose to create account 3. Enter all required details and click on Create... Read more
all log types are displayed when Debug.logger.filterLogType is set to Lo...
Steps to reproduce: 1. Open attached project "log.zip" 2. Open "test" scene 3. Enter play mode 4. Select "Exception" GUI selection 5... Read more
Shader does not compile when CGPROGRAM and ENDCG tags are on the same line
Steps to reproduce: 1. Download and open attached project 2. Select SimpleTestShaderErrorVersion assets in assets tab 3. Look at ins... Read more
Grass mipmaps does not switch after adding a certain number of grass tex...
(Check the attached *.gif file to see the bug) Reproduction steps: 1. Open the attached project 2. Navigate to Assets 3. Open the m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"