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Ctrl+z does not revert all objects' position when prefab is present and ...
Steps to reproduce: 1. Open "TestUndoBug" project 2. Open "Scene01" scene 3. Select all gameObjects except camera and light 4. In th... Read more
Using transform.position for moving child object makes parent object cha...
Steps to reproduce: 1. Open attached project in 5.4.0f3 at first. 2. Open "main" scene. 3. Start play mode. - After 40 seconds "Cube... Read more
Materials Custom Render Queue is resetting itself back to default after ...
Steps to reproduce: 1. Open attached project 2. Open "Repo shader" scene 3. Select "Sphere" in the Hierarchy 4. Change "Bundle Url" ... Read more
[IL2CPP] Loading cached asset bundles throw Invalid Operation Exception
Steps to reproduce: 1. Open attached project "822689.zip" 2. Open scene "Main" and build and run to WebGL. While building select "B... Read more
Animator Override Controller does not override animations via script
How to reproduce: 1. Open the attached project 2. Open and play AnimTest scene 3. Hit 1, 2 or 3 in keyboard 4. Animator doesn't tran... Read more
Dragged editor Game window locks up when docked
Steps to reproduce: 1. Open the attached project. 2. Select 'Game' window. 3. Try adjusting the size of the game window by dragging... Read more
Listener's distance from Audio Source in 3D Sound Settings only updates ...
Steps to reproduce: 1) Open the latest attached project. 2) Open scene 'Solar System'. 3) Press 'Play'. 4) In the Hierarcy, expand t... Read more
[TrailRenderer] Changing position of a parent object makes end vertices ...
Reproduction steps: 1. Open the "bug.zip" project. 2. Open the "Test" scene. 3. Move "Transform" gameobject forward. 4. Notice the t... Read more
Crash on AnimationCurveTpl<Vector3f>::EvaluateClamp when legacy animatio...
Steps to reproduce: 1. Open "AnimCrash" project 2. Open "CrashScene" scene 3. Play in editor Results: The editor crashes after seve... Read more
[Android] Resources.LoadAsync: stall in LockPersistentManager when launc...
Steps to reproduce: 1) Download attached project and open in Unity. 2) Build and run project on a device.(make sure Autoconnect Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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