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0
votes
Won't Fix

Exporting a material includes textures that were assigned to other shaders

Asset - Database

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Aug 10, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project2. Select the 'mat' material3. Assign texture '1' to Albedo and texture '2' to Height... Read more

3
votes
Fixed

[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...

Shaders

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Feb 20, 2016

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Version/s: 5.3.2p3

Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more

0
votes
Fixed

[Android Logcat] The Stacktrace Utility Window title is not user friendly

Package: Android Logcat

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Jul 26, 2019

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Version/s: 1.0.0

The Stacktrace Utility Window in the Android Logcat package does not have a user friendly title. The Window title currently reads: U... Read more

1
votes
Fixed

"Initialization Mode" and "Update Mode" drop-downs are not localized in ...

Texture

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Dec 16, 2025

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Version/s: 6000.0.64f1, 6000.3.2f1, 6000.4.0b2, 6000.5.0a3

Steps to reproduce: Create a project Go to "Assets" -> "Create" ->"Rendering" -> "Custom Render Texture" Select the asset t... Read more

0
votes
Fixed

DynamicGI.indirectScale can be set outside of 0-5 cap, and it affects ba...

Global Illumination

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Jan 20, 2015

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Version/s: 5.0.0b20

If you are setting an Indirect Intensity through General GI, you can set it from 0 to 5. However, with DynamicGI.indirectScale, you ... Read more

0
votes
Fixed

Streaming Texture is not working when there are only instantiated entity...

Package

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Mar 31, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "textureStreaming.zip" and scene "SceneFailing"2. Enter Play mode3. In Game view, press sp... Read more

0
votes
Fixed

Sorting Group properties cannot be searched

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Oct 17, 2025

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Version/s: 6000.4.0a2

1- Ensure you have a a prefab with a Sorting Group component 2- Select the prefab 3- Right click on any property of the sorting grou... Read more

0
votes
Fixed

NullReferenceException error appears after compilation

UI

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May 18, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open project attached.2. Open scene Load from "Assets/_Scenes" Expected result: There will be no errors after ... Read more

6
votes
Fixed

[UNET] NetworkServer.Spawn doesn't sync rotation to clients

Networking

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Apr 09, 2016

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Version/s: 5.3.1f1

Steps to reproduce:1) open attached project "NetworkSpawn.zip"2) build and play with client and host3) click "Space" on one of the c... Read more

3
votes
Fixed

[HDRP][Shadergraph] Texture preview is only animated by time node in Pla...

Package: Scriptable Render Pipeline HD

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Sep 12, 2019

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Version/s: 7.2.0, 6.9.0

Steps to reproduce:1. Add paths to manifest.json of latest HDRP and Universal packages2. Open "New Shader Graph" and observe Same Te... Read more

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