Search Issue Tracker

0
votes
Fixed

[UIElements] Overflow.Hidden has no effect after updating the parent ele...

UI Toolkit

-

May 19, 2019

-

Version/s: 2019.2.0a12, 2019.2.0b1, 2019.3.0a1

How to reproduce:1. Open the attached project ("BorderRadiusClippingBug.zip")2. Go to "Bug" -> "Open Window"3. Observe the red el... Read more

3
votes
Fixed

[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...

Shaders

-

Feb 20, 2016

-

Version/s: 5.3.2p3

Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more

0
votes
Fixed

iOS build fails with .NET 2.0 in mscorlib.dll

IL2CPP

-

Jun 29, 2016

-

Version/s: 5.3.5f1

Steps to reproduce:1) Open the attached project.2) Build for iOS. The build fails with error:IL2CPP error for method 'System.Xml.Xml... Read more

0
votes
Fixed

Crash on invalid_parameter_internal when entering Play Mode

-

Apr 03, 2024

-

Version/s: 2023.2.17f1, 6000.0.37f1

Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets\Scenes\SampleScene.unity“ scene3. Enter Play Mode4. Obser... Read more

0
votes
Fixed

DynamicGI.indirectScale can be set outside of 0-5 cap, and it affects ba...

Global Illumination

-

Jan 20, 2015

-

Version/s: 5.0.0b20

If you are setting an Indirect Intensity through General GI, you can set it from 0 to 5. However, with DynamicGI.indirectScale, you ... Read more

8
votes
Fixed

[InputSystem][Windows] Thrustmaster USB Joystick leads to exceptions

Package: Input System

-

Oct 16, 2019

-

Version/s: 1.0.0-preview.1

1. With Windows editor open, plug in Thrustmaster USB Joystick.k2. Observer "Could not create device" error in the console. NotImple... Read more

1
votes
Won't Fix

GetButtonDown() keeps getting triggered when a button is held and scene ...

Input

-

Aug 11, 2016

-

Version/s: 5.3.5f1

Steps to reproduce:1. Open attached project "repro_project.zip"2. Open "0" scene3. Press Play4. Press and hold "E" key(there's two s... Read more

0
votes
Postponed

Calculation results are different from Coroutine and normal function

Scripting

-

Mar 01, 2016

-

Version/s: 5.3.2f1

Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more

0
votes
Duplicate

[URP] LineRenderer shadow flicker when using Directional Light and Spot ...

Package: Scriptable Render Pipeline Universal

-

Mar 17, 2021

-

Version/s: 12.0.0

How to reproduce:1. Open the user's attached "LineRenderer_Shadow_URP_2020.2.2.zip" project2. Open the "LineRenderer_Shadow" Scene3.... Read more

0
votes
Active

[visionOS] Assertion failed errors are thrown in Xcode when Spatial-Temp...

Package: VisionOS XR Plugin

-

Jul 16, 2024

-

Version/s: 1.2.3

Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Profiles > vi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.