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Error when changing format to "BC5" with TextureImporter and a pop-up fo...
Reproduction steps: 1. Open "TextureImportTest.zip" project2. Click on "Damaged Painted Concrete_Normal" texture3. Notice an error: ... Read more
[iOS] iOS app settings plist default value is not shown using PlayerPref...
To reproduce:1. Open users attached project "iOSSettingsTest.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device4. Obse... Read more
Accessing nonexistent Streaming Asset on Android with incorrect number o...
Steps to reproduce:1. Open attached project2. Build on Android and run3. Make sure URL has 1 slash like so 'file:/*` in the input fi... Read more
Tag is not found when removing and adding the same tag and building the ...
How to reproduce:1. Open attached project "Case_1118608_tags.zip"2. Open "SampleScene" scene3. Open "Tags & Layers" (Edit > P... Read more
[iOS][IL2CPP] An Error is thrown for type UnityEngine.UI.GridLayoutGroup...
To reproduce: 1. Download attached project “myVegasProject.zip" and open in Unity2. Change Platform to iOS3. Right click on Project ... Read more
[Android] Video doesn't start to play in the application when Android OS...
How to reproduce:1. Open attached Unity project2. Build and Run SampleScene Expected result: Video starts to play right after applic... Read more
[Android] same Atlas assets are being included in Asset Bundle multiple ...
To reproduce:1. Open user's attached project "AtlasDuplication.zip", swithc to Android2. Open AssetBundle Browser, switch to Android... Read more
Managed Code Stripping results in "TypeLoadException: VTable setup of ty...
Reproduction steps: 1. Open "vtable-stripping-error.zip" project and "SampleScene" scene2. Enter Play mode3. Notice no errors4. Buil... Read more
[IL2CPP] Nullable Color32 trigger an unhandled exception
Steps to reproduce:1. Download 1121969_repro.zip2. Build Standalone Player with IL2CPP backend Results: Nullable Color32 trigger an ... Read more
[Android] Application crash on startup when building with IL2CPP scripti...
To reproduce:1. Open any project2. In Player Settings, change Bundle Identifier, change scripting backend to IL2CPP3. Build and Run ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code