Search Issue Tracker
[NavMeshComponents] Picking another NavMesh Agent as destination while i...
Steps to reproduce:1. Open attached Unity Project "SheepTagNavmesh.zip"2. Load Scene "Testing"3. Enter Play mode4. Select a werewolf... Read more
Keys section under Preferences uses the light skin
Steps to reproduce : - create a new project- create an animation in the Project Browser- go to to Preferences- select Keys and notic... Read more
.PSD image looks differently from .PNG when imported into Unity
To reproduce: 1. In a new project, import the two attached files (checkbox.png and checkbox.psd)2. Observe the difference between th... Read more
ProcessMouseInWindow causes CPU spikes up to 4ms on Standalone builds
Steps to reproduce:1. Download and open the attached project2. Open the profiler3. Build for Standalone4. Launch the build in window... Read more
[macOS] Could not load native macOS plugin linked to libmono.0.dylib in ...
When testing the upgrade to Unity 2017.1 from Unity 5.5.3p3, a native macOS plugin (https://github.com/gree/unity-webview) has stopp... Read more
Unity Package manager freezes on Starting server when proxy is enabled
Unity Package manager freezes on Starting server when proxy is enabled There is no ability to start Unity project if proxy is enable... Read more
Unable to build standalone if Unity folder name contains slash
Unable to build standalone if Unity folder name contains slash To repro:0. Rename Unity folder to "Unity/folder".1. Start Unity, cre... Read more
Transparent texture from Photoshop file has green background
To reproduce: 1. Download attached project "Test1.zip" and open in Unity2. Open "testscene" scene Expected Result: "startNodeTest.ps... Read more
All canvases in the Scene is being Rebuilt
There are large CPU spikes related to UI. While trying to track down the symptoms, User has found out that Canvas.BuildBatch encompa... Read more
Unity crashes when deleting prefab clone after prefab revert
Steps to reproduce:1. Open "deletingObjectBug" project2. Open "main" scene3. Select one of the "PARENT(A)" children and duplicate it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"