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0
votes
Fixed

[Profile Analyzer] Compare - Loading data over the top of existing data ...

Package: Profile Analyzer

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Mar 31, 2020

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Version/s: 0.4.0-preview.6

Reproduction steps:1. Open attached project "ProfiAnalyze2020.2.zip"2. In Profile Analyzer window, go to the Compare tab then load "... Read more

0
votes
Fixed

[Android] Application crashes after pressing "RenderForward.RenderLoopJo...

Vulkan

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Sep 14, 2022

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Version/s: 2022.1.0a16, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Open the attached "FrameDebugger.zip" project Go to File > Build Settings and make sure that the Platform is set to Android Build... Read more

1
votes
Fixed

[iOS] Significant GPU frametime increase when drawing primitives (cubes/...

iOS

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Aug 11, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Build 'cubes' scene for iOS3. Go to 'Product/Scheme/Edit Scheme', change GPU frame ca... Read more

0
votes
Won't Fix

[Backport] [Mono][GLES3] Crash with signal 11 on device with Mali-G78 GP...

Mono

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May 30, 2022

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Version/s: 2020.3.34f1

Reproduction steps:1. Open the attached user's Unity project "TextureArray_Mali_Crash__2020_3_19.zip"2. Open "Main.unity" Scene from... Read more

0
votes
Fixed

Texture2D.LoadImage returns true and sets the texture to a question mark...

Texture

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Jan 23, 2022

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Version/s: 2019.4, 2020.3, 2020.3.26f1, 2021.1

Reproduction steps:1. Open the attached 'LoadingJpegError' project2. Open the 'SampleScene'3. Enter the Play Mode4. Observe the 'Ima... Read more

0
votes
By Design

[UGUI] Batches count is different if camera is more than 200 units away ...

uGUI

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Nov 07, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

To reproduce:1) Open the attached project and scene2) In Game View, open Stats window to see batches count3) Play it4) Move the Main... Read more

0
votes
Fixed

Undo does not work when tweaking the Attenuation and Pitch

Audio

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Jan 19, 2015

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Version/s: 5.0.0b20

Undo does not work when tweaking the Attenuation and Pitch from a selection in Project Browser To reproduce:- Open attached project ... Read more

0
votes
By Design

Custom Event do not fire on builds

Scripting

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Oct 14, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open supplied project ("GoblinSlaver.zip")2. Run the Scene "MovementTest"3. Notice the game working.4. Build i... Read more

0
votes
Fixed

[Shuriken] Collider visualization does not scale to transform

Shuriken

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Feb 19, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more

0
votes
Fixed

Serializable type loses its "NaN" value when copying and pasting it in t...

Serialization

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Aug 18, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a8, 2023.2.0a1

How to reproduce:1. Open the attached project "Paste NaN in Serializable Type Bug.zip"2. Select "GameObject" in the Hierarchy window... Read more

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