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0
votes
Fixed

[Scripting] Assembly Definition file will not compile warning appears wh...

Scripting

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Mar 31, 2020

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Version/s: 2020.1.0a22, 2020.2

How to reproduce:1. Create a 2D project2. Observe the Console window Expected result: no warnings appearActual result: a warning app... Read more

0
votes
Fixed

[6.1 Priority] The dividing line in "Platform Browser" window is wider/b...

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Jan 20, 2025

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Version/s: 6000.1.0b3, 6000.2.0a5

Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Observe the line, which separates the "Platforms" list f... Read more

1
votes
Fixed

[iOS] Significant GPU frametime increase when drawing primitives (cubes/...

iOS

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Aug 11, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Build 'cubes' scene for iOS3. Go to 'Product/Scheme/Edit Scheme', change GPU frame ca... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Active

Numbers get appended to material names when extracting and reimporting ....

Package: USD Exporter

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Jan 24, 2024

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Version/s: 4.0.0-exp

How to reproduce: Open the project "IN-66089" Open the “SampleScene” scene Select “Root“ GameObject from the Hierarchy window, open ... Read more

0
votes
By Design

[UGUI] Batches count is different if camera is more than 200 units away ...

uGUI

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Nov 07, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

To reproduce:1) Open the attached project and scene2) In Game View, open Stats window to see batches count3) Play it4) Move the Main... Read more

0
votes
Fixed

Undo does not work when tweaking the Attenuation and Pitch

Audio

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Jan 19, 2015

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Version/s: 5.0.0b20

Undo does not work when tweaking the Attenuation and Pitch from a selection in Project Browser To reproduce:- Open attached project ... Read more

0
votes
By Design

Custom Event do not fire on builds

Scripting

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Oct 14, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open supplied project ("GoblinSlaver.zip")2. Run the Scene "MovementTest"3. Notice the game working.4. Build i... Read more

0
votes
By Design

Missing #pragma directives warnings appear in Inspector when including ....

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Dec 13, 2024

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Version/s: 6000.0.31f1, 6000.1.0a8

Reproduction steps: 1. Open the attached project “IN-86995“2. In the Project Window in the Assets folder, click on the “ShaderInclud... Read more

0
votes
Fixed

[Shuriken] Collider visualization does not scale to transform

Shuriken

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Feb 19, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more

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