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It is possible to open multiple EditorUtility.SaveFilePanelInProject dia...
To reproduce: 1. Open the project, attached by the user (case_928424-New_Unity_Project.zip)2. Open the "scene" scene3. Select Main C... Read more
Overlapping NavMesh Links make the Agent turn in the wrong direction the...
Steps to reproduce:1. Open attached Unity Project "NavMeshComponents.zip"2. Load Scene "stacked navmesh links"3. Enter Play mode4. C... Read more
.meta file not written OnPreprocessTexture changes, if .meta file exists...
Repro steps: 2. Open and close the project to create a Library folder and all .meta files1. Open the "UnityPlayerIcon.png.meta" file... Read more
ContactPoint2D.normalImpulse and ContactPoint2D.tangentImpulse are not a...
To reproduce:1. Open user's project2. Enter Play mode Expected: mentioned impulses' values are shown in UI via scriptActual: script ... Read more
Crash when importing the FBX from Maya
Reproduction steps: 1. Open the attached project2. Reimport FinnTestExport.fbx Expected: Unity imports the modelActual: Unity crashe... Read more
Root Motion Broken in Standalone Windows
Root transform position is not affected by animation in standalone Windows build. Reproduction steps:1. Open the project2. Open the ... Read more
[Timeline] Prefab loses a track in timeline when it's instantiated from ...
To reproduce:1. Open project attached by the user2. Build asset bundle in project window (right mouse click -> Build Asset Bundle... Read more
Reverting changes in Texture Import Settings doesn't revert the Wrap Mode
To reproduce: 1. Open the project, attached by the tester (resetWrapMode.zip)2. Select the "image" in the Project view3. Change Text... Read more
UI elements are not rendered until a new UI element is added
To reproduce: 1. Open the project, attached by the user (Star Wards.zip)2. Open the "UI BUG" scene3. In the Hierarchy, expand Game H... Read more
Unity crashes in Play Mode at FMOD_Resampler_Linear
Reproduction steps:1. Open project attached (CarPhysics.zip).2. Press Play. Expected result: Editor in play mode will work fine.Actu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow