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0
votes
Fixed

[MSE::Save] Moving a GO from one scene to another does not dirty the sce...

Scene/Game View

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Sep 15, 2015

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Version/s: 5.3.0a3

[MSE::Save] Moving a GO from one scene to another does not dirty the scene to which the GO is moved to Steps to repro:1. Open the at... Read more

8
votes
Fixed

Caret's vertical alignment doesn't work

UI

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Sep 30, 2015

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Version/s: 5.2.1p1

Repro steps:1) Open the project and test scene2) Play the scene and select the InputField and write some text3) Notice that the care... Read more

1
votes
By Design

[UWP] Master build causes invalid IL warnings

Windows Store Apps

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Sep 23, 2015

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Version/s: 5.2.0p1

Reproducible on 5.2.1; Repro steps:1. Create an empty project and built it to WSA Universal 10;2. Build and run generated solution o... Read more

0
votes
Not Reproducible

[LoadLevel] GI and Reflection Probes are not loaded with the scene in ed...

Progressive Lightmapper

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Oct 01, 2015

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Version/s: 5.2.0b3

POSTPONED: It's on dev roadmap to be fixed Global Illumination and Reflection probes are not loaded in the scene after using Applica... Read more

1
votes
Fixed

Animator controller memory isn't cleared properly from deleted states an...

Animation

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Sep 29, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Open the attached project2. Look at the three animator controllers (Assets/animators/). Notice 'tpac-original... Read more

4
votes
Fixed

HingeJoint.motor no longer accepts a negative JointMotor.targetVelocity

Physics

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Aug 17, 2015

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Version/s: 5.2.0b6

To reproduce:1.Open attached project.2.Open and play "repro" scene located in Assets.3.Notice console output of JointMotor.targetVel... Read more

0
votes
Duplicate

Unity crashes when opening scene (related to ForwardShaderRenderLoop _Po...

Shaders

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Oct 01, 2015

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Version/s: 5.3.0a4

Open scene Game3D in the attached project and the Editor crashes instantly.There seems to be no workaround! Regression from 5.3 alph... Read more

0
votes
Fixed

NavMesh Surface bounding volume is visible at all times, even when Navig...

AI

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Oct 01, 2015

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Version/s: 5.3.0b1

1. What happenedNavMesh Surface bounding volume is visible at all times, even when Navigation window is closed2. How we can reproduc... Read more

0
votes
Fixed

Procedural Materials get corrupted when color space is changed

Substances

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Sep 30, 2015

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Version/s: 5.2.1p1

Steps to reproduce: 1. Open attached project2. Open scene "BugScene"3. Notice that sphere is red4. Change "Color Space" from "Gamma"... Read more

0
votes
Fixed

[UWP] App fails to deploy at first attempt when using "Generate C# Projects

Windows Store Apps

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Aug 25, 2015

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Version/s: 5.2.0f2

1. What happenedUWP App fails to deploy at first attempt when using "Generate C# Projects" 2. How we can reproduce it using the exam... Read more