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[pacman][ECS] "Unity" namespace cannot be found when referenced in code ...
Reproduction steps: 1. Open "MinimalReproWithoutAsmDef" project 2. See that there are no errors related to the 'Unity' namespace 3.... Read more
Blue line appears on active tab
To reproduce: 1. Open the Editor 2. Observe that the active tab has a blue line on top of it Expected: the blue line shouldn't be ... Read more
Creating a project with any template creates a completely empty project
To reproduce: 1. Create a new project with any template with Unity 2018.3.0a1 2. Observe that the project is completely empty Repr... Read more
RenderTexture is much darker when image is created inside the script
How to reproduce: 1. Open user's attached project 2. Enter Play mode 3. Inspect render texture located in game view bottom right cor... Read more
Flare disappears when a Collider Component is added to the same gameObject
Steps to reproduce: 1. Create a gameObject with a Light Component attached 2. In the inspector Window of that gameObject, add a Flar... Read more
Applying a prefab in Play mode makes some of the meshes in the scene dis...
To reproduce: 1. Import the Adventure - Sample Game project from the Asset store 2. Open the SecurityRoom scene 3. Enter Play mode ... Read more
Crash on AddBuildAssetInfoChecked when building project with scene that ...
How to reproduce: 1. Open "CrashProject" and "MainGameScene" 2. Build and Run project on platform you prefer Result - Crash on AddB... Read more
Blackboard follows mouse after changing mode
To reproduce: 1. Open the project, attached by the user (ShaderGraphTest.zip) 2. Open the Shader Editor for Assets -> Shader -> Tes... Read more
PlayModeStateChange.ExitingEditMode is never passed to EditorApplication...
To reproduce: 1. Open the project, attached by the tester (playModeState.zip) 2. Enter Play mode 3. Exit Play mode 4. In the consol... Read more
[HDRP] Wrong CameraType of "Preview Camera"
The CameraType value of "Preview Camera" is CameraType.Game instead of CameraType.Preview Here the code to test it: Code (CSharp):... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph