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Missing None option when selecting Global Illumination type for Emission
To reproduce:1. In Project window, create a new material2. In material's Inspector window, check Emission parameter3. Expand newly a... Read more
[facebook] zipped upload package name cut off
-e: name gets cut off after either first or second dot of the folder name -repro:--create new project--switch to FB > WebGL platf... Read more
[Physics.PhysX] Cooking::cook/createTriangleMesh error thrown under spec...
To reproduce:1) Open attached project and scene2) Play it3) Notice that no errors appear and generation is done without a hitch4) St... Read more
No Anti-Aliasing in WebGL1.0
Steps to reproduce:1. Download and open the user project in GitHub (https://github.com/qCring/UnityWebGLAATest)2. Build for WebGL3. ... Read more
Game stops running on Mac when Cmd-Tabbed
Steps to reproduce:1. Open attached "Temp.zip" project2. Have a stopwatch ready3. Press play on the editor and start the stopwatch a... Read more
ETC1+Alpha sprite packed in Sprite Packer gets corrupted after exiting p...
Reproduction Steps:1. Import attached project.2. In Build Settings, switch platform to Android.3. Open "Test" scene.4. Select "btn_e... Read more
Nested custom Type will always be null, when the assetbundles containing...
Steps to reproduce:1. Download and open the project "Project-2.zip"2. Enter Playmode or Build for Standalone and Run3. Press on-scre... Read more
[macOS] Changing scene order by drag and dropping with force touch track...
Using MacBook Pro with force touch track pad, you can not rearrange scenes in build settings. Other MacBooks without force touch tra... Read more
Opening the build settings makes console notices appear about Xiaomi pac...
Steps to reproduce:1. Open Unity2. Open Build settings3. Console notices appear Expected: No notices appear about xiaomiActual: Xiao... Read more
FindObjectOfType does not find GameObject with HideFlags.DontSave
Steps to reproduce:1. Open user attached project (SingletonTest)2. Click Tools->Create Singleton3. Click Tools->Find4. A debug... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left